Highlights
Project Update: ⚡ Unleash the Storm: Thunders theme Stretch Goal Unlocked! ⚡
Whether you’re crafting a Nordic-inspired setup or an elemental collection, this theme is the perfect match!
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Here are some stats that I like to post for backerkit campaigns I back. I feel they are a good breakdown of goals, a snapshot in time, and also just fun to watch! I usually post once daily on weekdays, in the morning. I plan to post the new stats \under the same thread\ until it gets too buried Please let me know either here or in a message if this something you (the creator) wouldn't want. Also I can adjust the frequency and other details as needed as well. Remember to sort replies by most recent/newest
Project Update: Stretch goals demolished! So many extra delves + poster maps!
"We're gonna need new stretch goals!" Thanks for helping us clear so many goals so quickly. Backers get a free stretch goal booklet and the page count just keeps growing! You've helped us clear bonus delves for hill giants, stone giants, frost giants, and fire giants - plus 6 tables of random giant's bag contents - and the map upgrades. Wow!
We're closing in on the cloud giant stretch goal. The team is meeting today to brainstorm on additional goals. We really want to open up some of the delves to backer submission. Given all the progress, I think that's in the cards. We'll have more info on that soon.
If there's something YOU think we should add as a possible stretch goal, let us know!
In the meantime, remember to vote in the poll! One day remains, and teams Frost Giant and Storm Giant are neck-and-neck right now.
Finally, for those who haven't seen it: here is Doug's cover art for the Dracolich scene. This image adorns one of the booklets inside the box. An amazing image, don't you agree?
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ADnD 1e had large sized damage with a weapon dealing more damage to large or greater sized creatures and I see a 'playtest' booklet with concepts like adding dice chain +/- d (dice type) instead of rolling twice, so why not include large sized weapon damage. 2-Handed Sword does 1d10 (S/M) / 3d6 (L+) with huge, giant and other larger sizes all rolled into L. This seems like the perfect adventure series for this, plus you get bonuses to AC being a small guy or gal (dwarf, gnome, and other small stature races perhaps goblins, halflings, kobolds, etc.) and I'd say 'any small sized humanoid' gets +4 AC vs Large sized or greater creatures, or you could say +2 vs Large and +3 vs huge and +4 giant sized or greater to be more nuanced. Add in a Dwarven Thrower and Giant Slaying weapons and you are ready to rock and roll out of the way of the breath weapons and area spell effects.
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In this game someone needs to officially say 'Do NOT Release the Kraken' and the Kraken NEEDS PSIONICS. It is screaming for psionics. Think Illithid on Darksun sized Steriods, especially the way the art turned out. That Kraken needs to be able to do Mind Flayer like blasts, but a huge radius of effect. The DC needs to be high like DC 30 or 35 or 40 because this monster is something high level characters are fighting. The module says 8 to 16. What is the average Will save of a 16th level character? what is the higher end of a Will save? In DCC terms that is level 4 to 8th level characters. I'd say most of those characters will have a Will save of +4 to +8 because magic, magical items, etc. and a good average might be +5 to +6 if you stack all these things, not just their base Will power. If DC 25 that is a 17 rolled to save. That might be enough, but if characters can conceivably get higher bonuses again via stacking things that allow save bonuses, a higher DC is possible. It needs to be scary to high level characters and unfathomable for lower level characters to think they can ignore the will of the Kraken (get it unfathomable, the sea?) The save should be against Stun so if you fail, you could be losing actions or action points since this is 5e and you get like two half actions plus bonus. I'd say if you are stunned you can't take bonus actions or 'free' actions as you can't will them into activation. But I could see someone being allowed a single Move action. Not teleport, not running, just a move. I suppose flying creatures could maintain a slow flight. Give this some thought and of course, its 5e so align it with the 5e rules. I think the psionics should be expanded beyond this. I love old school psionics so Tower of Iron Will and other things will help against the Kraken and the Kraken should have other nasty mental powers. You could also allow the Kraken to Astral Travel so it can go to the surface and that is one reason it wants to physically escape. Maybe it has a rival Kraken who lives on the surface and they hate each other or they are best buddies on Team Kraken. That would be a nasty thing to meet on the Astral Plane. Githyanki, Mount up Project Out (get it, astral projection).
Project Update: 🎨 Free gift: 3MF Multicolor Files Now Available! 🌟
These files provide a base color scheme, but you can fully customize them to match your style!
Here's some example!