Project Update: Update 10: Jex on the RPG Goblin
Hey friends, and happy Monday I guess?
Not a lot of news today, but I did want to share this interview I did with Willow from RPG Goblin. Apparently it went up on 5/24 but somehow slipped under my radar, so here it is now!
Willow was an absolute joy to talk to, and I had so much fun discussing Bump in the Dark with her, as well as my history with TTRPGs and game design, the differences between Powered by the Apocalypse and Forged in the Dark, the importance of using mechanics to reinforce theme, the "writer's room" play style, benefits and drawbacks of the Brindlewood Bay-style mystery, and more! It was a really fun conversation and I'm excited that you all get to hear it!
https://open.spotify.com/episode/3sbO7dSJGjyegyibpLV1lb?si=JUGeYmhPRDiSFQxvkPYl2w
Share it with your friends! Share it with your enemies! Let me know what you think!
That's all for today,
jex
Not a lot of news today, but I did want to share this interview I did with Willow from RPG Goblin. Apparently it went up on 5/24 but somehow slipped under my radar, so here it is now!
Willow was an absolute joy to talk to, and I had so much fun discussing Bump in the Dark with her, as well as my history with TTRPGs and game design, the differences between Powered by the Apocalypse and Forged in the Dark, the importance of using mechanics to reinforce theme, the "writer's room" play style, benefits and drawbacks of the Brindlewood Bay-style mystery, and more! It was a really fun conversation and I'm excited that you all get to hear it!
https://open.spotify.com/episode/3sbO7dSJGjyegyibpLV1lb?si=JUGeYmhPRDiSFQxvkPYl2w
Share it with your friends! Share it with your enemies! Let me know what you think!
That's all for today,
jex
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