Project Update: 🧿Quick Update
Hey, Brendan here!
Just wanted to pop in real quick and give you an update.
I'm right next to the finish line for some killer material for you, but I keep hitting hurdles. I swear it's like playing whack-a-mole.
Kid's school was canceled with snow, kids were home sick, software updated and required me to redo things that were working, you know, life.
Anyways, I wanted to make sure you all know I'm cranking away on the material and share some of the work-in-progress before anymore unexpected roadblocks pop up.
I'm dropping content for early use and feedback constantly in Discord, so if you want to have the opportunity to shape the material, head on over: https://discord.gg/TxN76ue5eu
Just wanted to pop in real quick and give you an update.
I'm right next to the finish line for some killer material for you, but I keep hitting hurdles. I swear it's like playing whack-a-mole.
Kid's school was canceled with snow, kids were home sick, software updated and required me to redo things that were working, you know, life.
Anyways, I wanted to make sure you all know I'm cranking away on the material and share some of the work-in-progress before anymore unexpected roadblocks pop up.
I'm dropping content for early use and feedback constantly in Discord, so if you want to have the opportunity to shape the material, head on over: https://discord.gg/TxN76ue5eu
Setting Overview
- Player Infographic is 50% complete
- Lore is 98% completed. There are a handful of pieces I may want to modify based on final feedback from the technical editor on the body modifications, but we're solid.
Subclasses and Species
- Second draft has been reviewed by the technical editor
- 12/14 subclass illustrations are complete as is the species artwork
- The Urban Sentinel Ranger is 95% complete
- The Constructor Summoner is 70% complete
- This section looks particularly amazing IMO
Feats and Spells
- 2nd draft has been reviewed by technical editor and is awaiting me
- Working on final layout to see where we want to enhance with illustrations
Gamemaster Tools
- Easy loot/harvesting system has been developed and is ready for technical editor to review.
- Pairs nicely with the Magic Shop on CreedsCodex.com which regenerates daily.
Working on a few more tools. Top votes in Discord were:
- Structured way to create dynamic and engaging encounters, with examples for different difficulty levels.
- Tables or decision trees that help generate story twists, faction conflicts, and plot developments.
- Modular adventure hooks that can slot into any campaign.
If you have others you'd like to see, let me know!
Creatures
- 8/11 Illustrations are complete.
- The convergent aberrations were all grouped into a full page spread, which is a bit creepy looking if I'm being honest.
- Just wrapped up the ensnare divination sentinel and have to fit it into the page.
- All stat-blocks and content have run through the technical editor and are awaiting final review
Body Modifications
- Body Modifications 1st draft is completed and running through the technical editing gauntlet.
- I know I said I was going to make 14 body modifications, but I had some help from @Surb and @fadeawayray in the community, and we not only cranked out 14, but each of those 14 has 5 varieties, for a total of 70 options.
- If that wasn't enough, I've also put together pricing for all 70 options and a tool to generate your own body mod on the fly with 4 million options (price too!).
Whew, wrapped up that quick update!
Talk soon,
Brendan
P.S. As always, feel free to reach out if you need anything!
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