Tim Roberts
CREATOR
2 months ago

Project Update: Introducing the settings and other ruminations (not in that order).

Hey there,

We are exactly one week into our campaign and this is already well on the way to being our most successful creation of all time. That's if you define success by the capitalist point system.

Regardless of that, I've enjoyed the level of community involvement on this project. I love reading comments, seeing the results of polls and answering any questions you have about Wires in The Woods. Keep them coming, please!

On that note, someone posted the following comment over on Facebook or the likes...

Oh gosh, this looks like AI.

I was cordial in my response but, just in case there is any doubt, all of the artwork in this project is created by the hand of Simon J. Curd. All of the writing is done by my brain box sending electrical impulses down to my fingers which hammer away at a keyboard. We are both humans (unless this is just a big simulation). That should hopefully prevent any embarrasing questions or comments about our work being AI entering the chat again.

I even put it in bold, just to make sure it's clear. Zero AI to see here. Thank you.

Now, let's get on to the meat and potatoes (I'm actually vegetarian, so I'll take mine sin carne, por favor). I wanted to introduce the settings of Wires in The Woods for you. Lord, it takes me a long time to get to the point and this is not helping, is it?

You can play the game in 4 different settings -- all based on an abandoned earth circa the late 80s / early 90s. There is a stretch goal for another settings called the headlands which is a slight detour, pretty weird and a lot of fun. Here are the base settings you can explore along with a brief "vibe" synopsis.

- Empty Streets is an urban sprawl where you will explore backyards, parks, trash cans and shopping malls. Like everywhere in this world, nature has become the town planner.

- Tangled Branches is a forest setting, not dissimilar to the Pacific Northwest. Think Twin Peaks, douglas firs, abandoned lodges, empty waterparks and secret nooks behind powerful waterfalls.

- Fresh Snow is vast expanses of tundra, chill winds, remote research stations and glacial caverns. Hopefully your fur will keep you cosy.

- Misty Lake is eerie waters, remote tree covered islands, muddy banks and dilapidated jetties. You may occassionally need to swim, or try your paws at rowing.

Each setting will have 52 location prompts with telling details to help you craft your own vision of this world. Simon's artwork will also feature throughout to give you inspiration for each setting.

Oh, I am soooo excited to see what stories you will come up with!

And, finally...

We are closing in on our 70k stretch goal which sees backgrounds added to the free artwork that all backers receive! Our next stretch goal brings some amazing new features to the book, including a printed ribbon.



Hopefully, we can hit that 70k today to round off our first week!

I've waffled for way too long now, so I am closing this one out with a big thank you to everyone who has backed so far. If you are on the fence, I hope those settings tickled your curiosity and, if you are not in a position to back it, tell a friend who you think might like it and you can always read their book when they get it.

Thank you so much for supporting our creative endeavours!

Tim

(& Simon in the background).

Backgrounds added to forager prints.
Goal: £70,000 reached! — We did it! This project reached this goal!
100%
Printed ribbon bookmark and headbands on physical book.
Goal: £85,000 reached! — We did it! This project reached this goal!
100%
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