A resource book to help writers, artists, and other creatives make more art with less burnout.
Warlock Knight is a programmed solo adventure for The Fantasy Trip for 32–34-pt characters. Battle strange monsters in the wild, explore labyrinths, face danger on the high seas, and meet brave companion in the always-dangerous Warlock Kingdoms of Sedra.
Dive into 25 years of chaos and monster-slaying, all in one gigantic box, the Munchkin Big Box! Kill the monsters, betray your buddies, and hoard the treasures like never before.
This edition of the Seventy Maxims for Maximally Effective Mercenaries is an in-world artifact containing handwritten notes from Karl, Kaff, Schlock, and Murtaugh along with all the maxims. hardback 80 pages.
A Choose-Your-Own style adventure for the Dungeon Fantasy RPG. Four mercenary soldiers join the fight to overthrow the dark Overlord Saethor. Play it solo, as a tutorial, or a no-prep convention romp. Will you be Saethor’s Bane … or he yours?
Three new bestiary volumes for the Dungeon Fantasy RPG! Terrible slithering things, creepy-crawlies with their skeleton on the outside, or no skeleton at all, and a selection of awful green things. Three books filled with Nightmare Fuel!