Seek treasure and glory in the age of Hyboria, rewritten for Shadowdark RPG. Five adventures hewing to the bones of Robert E. Howard’s public domain short stories.
OSR Booster is a 56 page zine with d20 weapons and d20 armor that will give your party an edge in brutal old school settings. High quality offset printing Sewn binding Spot gold foil cover Written and illustrated by Justin Sirois
The Golden Idol of En-Tridar is a 1st level adventure made for 3-6 players using the Dungeon Crawl Classics RPG. A sinister dungeon gauntlet, created by a vow made to the Hidden Lord, hides several golden idols but only one is the true idol of power!
Metal Gods of the Apocalypse is a 3rd-level Dungeon Crawl Classics- or 5E-compatible RPG module where the players fight their way through a horde of invading demons to become the Horseman of the Apocalypse and pass Final Judgement on a world!
This 100+ page hardbound book features 4 multipath adventures taking you from welp (zero level) to adulthood (first level) and beyond. Included is our one-of-a-kind card system jumpstarts play in minutes, not hours.
Shadowfalls has long been under the sway of the vile chronolich Hazlewud. Now, your party has set out to end the undead wizard's reign of terror for all time, across all time. A DCC RPG adventure for 4-6 PCs of level 3-4. Designed by Bob Brinkman.
An enormous retail adventure generator for inclusion in sandbox campaigns within the city of Troika. Get a job! Meet the locals! Don't die!
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
A hilarious parody RPG Monster Manual, fully illustrated and cataloging terrifying creatures of middle-age. Face off against the dreaded Be-older, the Misplacer Beast, the Hobblin', and more!
The One That Got Away is a DCC fishing adventure designed for 10 to 20 zero-level PCs or 5 to 8 first level PCs. PCs accumulate points based on their ability to survive encounters and haul in record-breaking catches.
Can you stop the Mutation Nation from irradiating the region via the Ritual of the Atom and perhaps killing everyone for miles around?
Jair's Home is a village built amongst the remains of a massive robot. Inhabited by mutant possums with psychic powers and led by the charismatic Jair. Compatible with Mutant Crawl Classics.
We're bringing Dungeon Crawl Classics to the Roll20 VTT platform!
Will the ruins of House Yukha hold what the party needs to escape a dying planet? This Dungeon Crawl Classics adventure for level 4 characters takes place in the Purple Planet game setting.
“Random Acts of Violet” is an adaptation of encounters, beasts, and adventures for use with the DCC purple planet setting, designed specifically for lower-level characters. This is an official Purple Planet Horde project!
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
Explore a hidden vale deep in the mysterious outback of the Purple Planet. Interact with bizarre cultures that battle in the shadow of an enormous metallic orb floating above a pitch-black lake of oily liquid!
Venturing across the Purple Planet, The Ghost River of Varnasu appears! You wonder if the legendary deluge will truly grant everlasting life or is it just a - River of Lies - a 3rd level adventure designed for The Purple Planet setting by Goodman Games.
O' Happy Dagger! is a 2nd-level Dungeon Crawl Classics-compatible RPG adventure set on the Purple Planet, the sci-fi infused alien setting from Goodman Games!
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.