Brand new 'hex-n-screen' setting compatible with Undying Sands, Bottled Sea and Hexcrawl Toolbox. An icescape wasteland in the freezing Norths, dotted with crumbling ruins, temples of old and new, and formidable beings bound in the permafrost.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
A premier deck of 50 cards featuring full color art on the front and Mothership stats on the back to be used as NPCs/PCs for all of your Mothership games!
Tender Hatchlings is a system-agnostic TTRPG zine perfect for any adventuring party that stumbles upon a mysterious egg on their travels. Exclusively features hand-sculpted artwork!
Conspiracy lurks within this mothership module detailing a racing-obsessed pirate station in the depths of the Rimspace.
A campaign framework for a forgotten haven of pirate plunder
An experimental Military-grade pharmaceutical known as PK49 has leaked onto the black market. It is rumored to unlock powerful psychokinetic abilities fueling a race against the clock as street gangs and military factions fight to control the supply.
A 12-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
An enormous retail adventure generator for inclusion in sandbox campaigns within the city of Troika. Get a job! Meet the locals! Don't die!
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
A solo tarot journaling game about a character struggling to gain agency in their story.
The launch of the beautiful 3rd Edition of the Normal Tarot, and reprints of the 1st and 2nd edition decks!
Create a one-shot adventure or a full campaign for MÖRK BORG and other OSR games with a few dice rolls. Fill the dying lands with NPCs, enemies, and loot.
A community compendium of house rules for The Mothership Sci-Fi Horror RPG. This book defines a full methodology for solo and Wardenless play and includes house rules for everything from downtime to cybernetics.
Slugblaster is an award-winning tabletop roleplaying game about hoverboards, giant bugs, and trying to be cool. We're reprinting the game in a new deluxe hardcover Game of the Year Edition, complete with pizza box, dice set, and map playsheets!
A fabulist solo role-playing game about traveling through an impossible city of your dreams.
Make every encounter, adventure, and even campaign more engaging, memorable, and fun. From legendary D&D designer Monte Cook!