Latest from the Creator
Carson Brown • SSTO Press
10 days ago
You did it!
We can’t thank you enough for the phenomenal support you all gave to our project and the rest of Mothership Month projects! And what a backer train! Seeing our funding hit 49...
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Carson Brown • SSTO Press
15 days ago
48 hours left!
Hi everybody, With 48 hours left on the campaign, we wanted to send an update out to thank everyone for helping fund Devil’s Due, as well as every other Mothership Month project. We are still just stunned by how many of you want to bring our space pirate planet to your Mother...
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Jet McFin
27 days ago
The Special Thanks Special Update
Jet McFin has stolen the comms again! I've locked the cockpit and I've only got a few minutes before "they" break down the door and put me back in the cage, so I'll...
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JayEmBosch
27 days ago
Cross-Collab, New Artist, and New Art!
Cross-Collab with Not Enough Scoundrels We’re happy to announce we’re getting in on the BackerKit Cross-Collab fun this Mothership Month by par...
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JayEmBosch
about 1 month ago
Actual Play: Iron Hearth Harvest
One of our contributors wearing many hats, Chris Airiau, will be running a one-shot version of his mission from Devil’s Due, “Iron Hearth Harvest” on the Weekly Scroll this Sunday, Nov. 24 at 1pm EST on Twitch! The Iron Hearth is a TYKA corporate town. The space station speci...
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Kyle Tam
about 1 month ago
Art Reveal: Nes Aveda of Double or Nothing, and a Live Interview
What a first week of our campaign! We still can’t believe that we’re 348% funded, thank you all so very much for the excitement around Devil’s Due! We...
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PROJECT UPDATE
Carson Brown • SSTO Press
CREATOR
10 days ago

Project Update: You did it!

We can’t thank you enough for the phenomenal support you all gave to our project and the rest of Mothership Month projects! And what a backer train! Seeing our funding hit 495% of our goal is quite something—we’re able to bring you the best version of Devil’s Due with all of our stretch goals hit and then some.

More than 70 folks pledged during the overtime on the backer train, helping Mothership Month raise over $1,000,000 over all projects! At full count, 701 hardcover books pledges have been made!

Our Pledge Manager will open soon. All of our backers will be able to see their pledges, and anyone who pledged the “Get it Later” tier can choose to upgrade their pledge then. Expect another project update letting you know when this opens up. We’re considering making the unlocked second patch and temporary tattoos available to buy separately if you want more of them.

We have a few different parts of the project moving at the same time. Here’s a quick summary of where we’re at and what’s planned next. Over the next few months, expect regular updates!

Illustrations: Most are complete, but we’re planning for the rest to wrap up across January. We’ll also get started on the new full-spread illustrations for each mission that were unlocked as an achievement, the second patch design for all Physical and Deluxe pledge tiers, as well as the tattoo design.

Writing: Small tweaks and adjustments might still happen, but the book’s content is written. Writing for our radio broadcast audio files is underway, and production on that will start soon.

Editing: Some initial developmental editing passes were completed before our BackerKit campaign started. Now, the copyediting grunt work can begin and carry on into the new year.

Graphic design and layout: Crew and mission test layouts were created ahead of the campaign. This will pick back up towards the middle of Q1 as we finalize content with editing, and turn in all illustrations.

Thanks again for sticking with us through this campaign.
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Hi everybody,

With 48 hours left on the campaign, we wanted to send an update out to thank everyone for helping fund Devil’s Due, as well as every other Mothership Month project. We are still just stunned by how many of you want to bring our space pirate planet to your Mothership games. Thank you all so much for backing!

As a reminder, here’s everything you’re getting. Everyone at every pledge level gets:
  • 10 unique pirate factions, each with a detailed captain, crew, and ship
  • 7 missions across the city, planet, and system
  • 2 frameworks you can drop into any mission for a unique twist
  • 10 city locations, a hexcrawl through the wilds, plenty of shops, clinics, bars, and spots to lay low
  • Radio broadcast MP3s for each pirate faction and mission to use at your table
  • Image assets to use in a VTT and handouts during play

Physical tiers get:
  • Devil’s Due in hardcover
  • A unique patch, in addition to the patch for all first-48 hour pledges
  • Temporary tattoos to help make the trip memorable for your players

Backers of Devil’s Due and Not Enough Scoundrels also get a die-cut sticker sheet of the Venetian-style masks worn by members of The Dark Arcana.

We are also super pumped to bring you new full-spread art for each mission now that we’ve just crossed our last achievement goal of 400% funding! We’ll have more to share about the artists creating this work over the coming weeks.

Really and truly, thanks so much for backing our project and bringing it to life!
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PROJECT UPDATE
JayEmBosch
CREATOR
27 days ago

Project Update: Cross-Collab, New Artist, and New Art!

Cross-Collab with Not Enough Scoundrels

We’re happy to announce we’re getting in on the BackerKit Cross-Collab fun this Mothership Month by partnering with another project from one of our many contributors: Chris Airiau’s Not Enough Scoundrels from 5 Million Worlds Press. Backing both Devil’s Due and Not Enough Scoundrels at any physical pledge level will get you another patch from 5MW Press and 10 stickers from us!

Dark Arcana Mask Stickers
The android crew Dark Arcana, also written by Chris, use masks to conceal their identities and to mark their rank, with the most-coveted Venetian-style masks going to the Major Arcana officers.

Algernon Aeronautics Patch
Manufacturers of somewhat novelty ship types, Algernon Aeronautics created The Six-Shooter, the six-barreled ship stolen by the Ragtag Rustlers, and The Big Top, a ship now, fittingly, controlled by the Big Top Bandits. They also produce the Pelican X2 Trade Scout ship type, Raquelle Winz’s Just Pelican, OK? from Not Enough Scoundrels.



So if you're a backer of Devil's Due but haven't checked out Not Enough Scoundrels yet, get on over to their page and take a look!

New Artist: Amanda Lee Franck

We’re even more excited to announce that we’ve added another artist to the book: the wonderful Amanda Lee Franck! She will be providing a few pirate captain portraits as well as a map diagram. Look forward to her work when you get this tome into your hands.



New Art Reveal: Capt. Dog-Head

Speaking of art, we had to tease you all a little more by showing off another portrait from the book. This time it's Capt. Dog-Head, the leader of the Sykopomp Pack, also by Scragend.

user avatar image for RANNE
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PROJECT UPDATE
Jet McFin
CREATOR
25 days ago

Project Update: The Special Thanks Special Update

Jet McFin has stolen the comms again!

I've locked the cockpit and I've only got a few minutes before "they" break down the door and put me back in the cage, so I'll try to make this quick.

Some of us are American, and around this time of year we Yankees get together with friends and family and celebrate the stuff we're thankful for by eating and drinking a bunch.

A tuxedo with tails is customary American attire on Thanksgiving. This is the dance we do in order to assure the turkey that it is safe among us so that we won't have 6 more weeks of winter.


And on the topic of thanks, and to be very serious, the Azimuth Gang would like to extend a very special thanks to a few crew members who helped especially make this project a success:

First on deck is Reece Carter ("Scarius" on the Mothership Discord), Pirate King and Project Originator. He started this idea with a simple message on Discord that went something like: "Hey, I want to do a 1600s Golden Age of Piracy, but in space. Respond if you're down." Author and contributor to a large number of official and 3rd party Mothership projects, including: Chromatic Transference, Dead in the Water, Orbital Debris, The Hand that Feeds, and more. His work on Mothership is vast, his influence staggering. For Devil's Due, aside from being the project's progenitor, he wrote a large portion of the lore bones and fundamentals, which were later fleshed out by other writers. He worked with the community to create this group-owned project so that everyone who wanted to contribute felt welcomed. Without Reece, this project literally would never have started.

Owen O'Donnell ("Am I Cool Yet?" on the Mothership Discord), a fellow perpetually returning video tapes. Also known as that dude what wrote The Year of the Rat. After Reece's call to make a module, a bunch of us jumped on a voice chat to start hashing out the primordial ooze, Owen among the early founders. He was an influential part of the early lore and general content framework, spitballing many great ideas while yes-and-ing other contributors' ideas. Owen helped move the ball and start building the lore.

Next, SL Perry ("Bunnygum" on the Mothership Discord). Author of the visually pleasing and thoroughly funded QA. Also an early contributor to lore, framework, and general infrastructure of the project. SL Perry reached right down into the guts of the project for Devil's Due management processes. A stalwart beacon and principled writer, SL Perry pushed the project forward well into the writing and development phase and has fingerprints throughout.

If you will indulge me a cliche, last but certainly not least: DN Wilkie ("Anxiety Wizard" on the Mothership Discord). If I could summarize his TTRPG career, it would be: Renaissance Man. Layout, art direction, project management, designing, writing, consulting; name it, AW has done it. He works directly on official Mothership projects as well as 3rd-party products, including: the Mothership 1st Edition boxed set, Dissident Whispers, Rogue Brood, and the Rimwise dispatches. He's also worked on legendary TTRPG products, such as The Stygian Library (a personal favorite of mine). He's been on-scene since the beginning of Mothership and continues to deliver. When he came aboard Devil's Due, he took the project by the horns and laid the foundations of management processes, itemizing priority areas to focus upon in order to ensure project completion. He directed and advised on the technical nitty-gritty of running a project, and provided tools by which the project would be carried through to completion.

These are our comrades and crew members to whom we are eternally thankful. Their work and contributions cannot be overstated.
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I backed both Not Enough Scoundrels and Devil’s Due and it says "You've unlocked FREE collab rewards". Has that been decided, announced, etc, or planned to be a secret?

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