James Bell
CREATOR
about 12 hours ago

Project Update: December 2024 Monthly Update

Hello Cool Cats,

One quick note before we get to our monthly preview of a character from the upcoming Jumpstart. If you backed at the House Rex pledge level or added the Realms of Pugmire PDF as an Add On option to your rewards list, the finalized PDF for that book is releasing today on DriveThruRPG.com. You have already received a redemption link in your BackerKit Digital Rewards page for it, but now you can download the latest version in your digital library at DTRPG at your convenience.



If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://curious-cats-of-mau.backerkit.com/





Curious Cats Jumpstart Preview 3

Here’s Blayze Rex von Rex, converted to the latest edition, as part of the Curious Cats of Mau Jumpstart!


Blayze Rex von Rex


History:
Blayze is descended from the founders of House Rex, though she does her best to distance herself from stuffy, boring nobles. Early in life she perfected her skills, sneaking out of the family home and running the streets with her friends. Now she puts those skills to use in pursuit of adventure!


Roleplay Tips: Blayze is quick-witted and enjoys jokes and pranks. She’s likely to run her mouth during combat, slinging barbed insults at her enemies and friendly jabs at her friends. She’s all about having a good time.


Description: Blayze has large eyes and ears, short white fur, and dresses in black leather armor. She adorns her armor in pouches, sheathes, and belts, employing the occasional splash of blue in her accessories.


Personality:
Drive: I am an excellent cat because I find problem-solving exhilarating.
Secret: No one knows about my craving for danger.
Weakness: No matter what, I just can’t intimidate people.


Level: 1
House: Rex
Family: Rex
Background: Noble
Calling: Footpad
Experience Bonus: +1
Stamina Dice: 1d8
Stamina Points: 7
Defense: 14
Initiative: +3
Speed: 30 ft./35 ft.
Abilities: Agility +3, Might +1, Vitality −1, Cunning +1, Intellect +2, Presence +1
Skills: Bluff, Know History, Persuade, Steal
Tricks: Expertise (Bluff, Steal), Good Breeding, Perfect Balance, Simple Weapon Aptitude, Martial Weapon Aptitude, Light Armor Aptitude
Rucksack: A signet ring and a set of fine clothes, one dagger (1d4 stabbing, finesse, light, thrown 20/60), one small crossbow (1d8 stabbing, ammunition, ranged 80/320, loading), one set of leather armor, a hooded lantern, rations, 50 feet of rope, a set of footpad’s tools, and an item of great financial value (gained under unusual circumstances).
Plastic Track: Many coins

Tricks:

Good Breeding: In general, cats are inclined to give the noble the benefit of the doubt. The cat is welcome in noble society and at the courts of the monarchies, and characters assume the cat has every right to be where he is. Commoners also attempt to please the noble, or at least avoid his displeasure. Fortune: If the player spends fortune, he can declare that a previously unknown non-player-character noble is an old friend or relative on good terms with the cat.


Expertise: Blayze doubles the experience bonus she adds to any attribute check using Persuade or Steal.


Perfect Balance: This trick gives a cat a boon to any check having to do with balancing. Also, any falling damage they take is halved.


Simple Weapon Aptitude: Cats with this trick can add their experience bonus to attack and damage rolls when using any simple weapon. This includes clubs, daggers, darts, javelins, maces, quarterstaves, shortbows, sickles, slings, small axes and crossbows, spears, and unarmed punches, kicks, and bites.


Martial Weapon Aptitude: A cat without this trick always attacks with such weapons with a hindrance. Cats with this trick, however, can use martial weapons well, and can add their experience bonus to attack and damage rolls using them.


Light Armor Aptitude: The cat with this trick can wear light armor effectively, giving her a Defense of 11 + her Agility.


Rewards Still Pending


Still lots of dots to fill in. Hopefully Onyx Path will have a really productive 2025 and we'll see tons of cool cats!



REWARDS DISTRIBUTED TO BACKERS




DRAFT MANUSCRIPT

In addition to redemption links for distibuted digital rewards, all backers have received a link to the compiled draft manuscript. This link can be found in your BackerKit digital rewards page (See the link above for Claiming Your Digital Rewards if you need a refresher). Again, this isn't a new manuscript, it's just all of the pieces we shared during the campaign put together in order.


ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <November 2024 Project Status Summary>


You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!


I will continue to post regular updates every month until the final reward has gone out.

Remember: You can use the links at the bottom of this e-mail to unsubscribe from updates or Manage your notification settings. These status updates are available on the campaign page for you to review at any time.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:



TO CONTACT JAMES


  •  Via E-Mail: Onyx.Kickstarter [at] gmail.com
  •  Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

FINAL DAY TO PLEDGE

The Alchemical Exalted are the Chosen of the Machine God, biomechanical demigods forged from divine metal and heroic souls. They do not rule the Eight Nations, but serve as Champions of the people, a sacred duty greater than any ambition. The eldest of Alchemicals transcend their human forms to become metropoli, living cities that offer the Eight Nations a stronghold against Autochthonia’s perils.

The Realm of Brass and Shadows is unforgiving, and the Eight Nations find themselves faced with many challenges: cataclysmic upheavals of Autochthon’s world-machinery, incursions of gruesome techno-organic gremlins, and the ever-present threat to their livelihoods. All the while, the slumbering Autochthon grows ever sicker, his corrupting Blight metastasizing throughout his world-body. Despair not. There is work to be done.


Alchemicals: Forged by the Machine God is an expansion for the Exalted Third Edition tabletop roleplaying game. It’s set in a mythic world where spirits walk openly among humanity, warring demigods topple kingdoms, and the restless dead roam on moonless nights. Heroes granted divine power contend against one another for the future of Creation. These are the Exalted!


0
Share

Share

Twitter

Facebook

Copy Link

Edit
Comments 0
Loading