Project Update: Poll: Special Abilities of the Frost Giant's Cloak
Happy new year, everyone! As we ramp up to launch in only a week and a half, we are here again to give backers a chance to shape Terror From The UnderDeep!
In the last update we showed you Grymbanamadr, an enormous frost giantess miniature wielding mammoth-tusk scimitars and a mastodon skull for a helmet. There are so many cool things to discuss about this miniature but let's start with her magic cloak.
We've designed into several possibilities for the magic cloak, and we'd like backers to help us finalize it. The poll is below. Your votes will shape the final product!
Grymbanamadr awaits your decision!
P.S. Also, mark your calendars for next Wednesday January 8 at 10am Pacific / 1pm Eastern! We'll be previewing the crowdfunding page and pledge levels!
Here are summaries of the magic powers mentioned in the poll:
In the last update we showed you Grymbanamadr, an enormous frost giantess miniature wielding mammoth-tusk scimitars and a mastodon skull for a helmet. There are so many cool things to discuss about this miniature but let's start with her magic cloak.
We've designed into several possibilities for the magic cloak, and we'd like backers to help us finalize it. The poll is below. Your votes will shape the final product!
Grymbanamadr awaits your decision!
P.S. Also, mark your calendars for next Wednesday January 8 at 10am Pacific / 1pm Eastern! We'll be previewing the crowdfunding page and pledge levels!
Here are summaries of the magic powers mentioned in the poll:
- White dragon scale cloak: The wearer is resistant to cold damage, gains +2 to its AC and has advantage on all saving throws against draconic breath weapons and Frightening abilities.
- Cloak of icy moves: the wearer has resistance to cold damage, gains Ice Walk, and once per day can cast haste on itself.
- Cloak of flying: the wearer has resistance to cold damage. On command, up to 3/day, the cloak sprouts draconic wings, granting a fly speed 40 ft.
- Cloak of command and cowering: The wearer gains resistance to cold damage. Up to three times per day, the wearer can cast dominate person, or fear.
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