Project Update: April/May Updates
Hello!
We have some really good news for backers-- but first let me count off some of the progress we have been making over the last couple weeks.
We've continued polishing off the factions and making sure there is a good balance between player faction choices and smooth playability and GM ability. We have been very thoroughly going through the draft cataloging each interplay instance where a faction may or may not bump into a rival just to make sure we haven't missed anything with that aspect specifically, as well as building out the relics, which points in the adventure they come up, and balancing which ones are found in their respective sequence to account for a few variables and player choices.
Also, we do have a project coming up that is a pretty good companion supplement to 100 Hidden Rooms for anyone who may be interested in following our pre-launch.
Click here to follow the pre-launch
We have some really good news for backers-- but first let me count off some of the progress we have been making over the last couple weeks.
We've continued polishing off the factions and making sure there is a good balance between player faction choices and smooth playability and GM ability. We have been very thoroughly going through the draft cataloging each interplay instance where a faction may or may not bump into a rival just to make sure we haven't missed anything with that aspect specifically, as well as building out the relics, which points in the adventure they come up, and balancing which ones are found in their respective sequence to account for a few variables and player choices.
Also, we do have a project coming up that is a pretty good companion supplement to 100 Hidden Rooms for anyone who may be interested in following our pre-launch.
Click here to follow the pre-launch
Includes Backer-Exclusive Content
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