Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Brand new 'hex-n-screen' setting compatible with Undying Sands, Bottled Sea and Hexcrawl Toolbox. An icescape wasteland in the freezing Norths, dotted with crumbling ruins, temples of old and new, and formidable beings bound in the permafrost.
Troubled by dreams of a divine avatar, Afuri hires the adventurers to delve into a flooded tunnel system and retrieve a four-armed silver idol. A 1st level adventure, compatible with the Dungeon Crawl Classics Role Playing Game.
The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and being developed in partnership with Evil Hat Productions.