Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades.
A premier deck of 50 cards featuring full color art on the front and Mothership stats on the back to be used as NPCs/PCs for all of your Mothership games!
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
A campaign framework for a forgotten haven of pirate plunder
Conspiracy lurks within this mothership module detailing a racing-obsessed pirate station in the depths of the Rimspace.
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
A 12-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
A 6-person, one-session asymmetric map-making TTRPG about striking balance between extremes. Each player takes on the role of a unique force and uses individual mechanics to create a world of harmony and abundance... knowing it's all doomed.
Scion: Mythic Shards presents alternate settings for your Scion Second Edition game.
We're bringing Dungeon Crawl Classics to the Roll20 VTT platform!
Scion: God brings Scion stories to their latest chapter with all-new rules for players and guidance for Storyguides. This builds on the journey begun in Scion: Origin and Scion: Hero and continued through Scion: Demigod.
The next expansion of the award winning settler destruction game, Spirit Island: Nature Incarnate brings the fight to the Invaders with new spirits, mechanics, and more.