Metal Gods of the Apocalypse is a 3rd-level Dungeon Crawl Classics- or 5E-compatible RPG module where the players fight their way through a horde of invading demons to become the Horseman of the Apocalypse and pass Final Judgement on a world!
Shadowfalls has long been under the sway of the vile chronolich Hazlewud. Now, your party has set out to end the undead wizard's reign of terror for all time, across all time. A DCC RPG adventure for 4-6 PCs of level 3-4. Designed by Bob Brinkman.
Troubled by dreams of a divine avatar, Afuri hires the adventurers to delve into a flooded tunnel system and retrieve a four-armed silver idol. A 1st level adventure, compatible with the Dungeon Crawl Classics Role Playing Game.
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
From the creators at Polyhedral Earth Society. IT’S A THIEVES' LIFE. A DCC-compatible source book all about thieves for both judges and players 60+ pages of thief-related content to spice up your campaign.
A hilarious parody RPG Monster Manual, fully illustrated and cataloging terrifying creatures of middle-age. Face off against the dreaded Be-older, the Misplacer Beast, the Hobblin', and more!
The One That Got Away is a DCC fishing adventure designed for 10 to 20 zero-level PCs or 5 to 8 first level PCs. PCs accumulate points based on their ability to survive encounters and haul in record-breaking catches.
Jair's Home is a village built amongst the remains of a massive robot. Inhabited by mutant possums with psychic powers and led by the charismatic Jair. Compatible with Mutant Crawl Classics.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...