A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
A 12-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades.
Two new Monster of the Week books to equip your Hunters with everything they need.
TRAIL OF CTHULHU: A ROLEPLAYING GAME OF HORROR AND MYSTERY Investigate Lovecraftian horrors in the dark decade of the 1930s!
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.