Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
A campaign framework for a forgotten haven of pirate plunder
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
TRAIL OF CTHULHU: A ROLEPLAYING GAME OF HORROR AND MYSTERY Investigate Lovecraftian horrors in the dark decade of the 1930s!
Two new Monster of the Week books to equip your Hunters with everything they need.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Take your Old Gods of Appalachia Roleplaying Game adventures to deeper, creepier, and more atmospheric places with three new supplements plus useful and immersive extras. And if you're new to the game, this is a great place to start!
A community compendium of house rules for The Mothership Sci-Fi Horror RPG. This book defines a full methodology for solo and Wardenless play and includes house rules for everything from downtime to cybernetics.
The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and being developed in partnership with Evil Hat Productions.
The cult classic Kobolds Ate My Baby returns with a new edition powered by polymorph. Its faster, easier, and funnier than ever! All Hail King Torg!
Make every encounter, adventure, and even campaign more engaging, memorable, and fun. From legendary D&D designer Monte Cook!
Fugitive and RUN are quick, tense, hidden movement games of cat-and-mouse.