The party makes camp, sets their watches, then you as the GM roll a random encounter... what happens? With this deck of encounter ideas, each of the 50+ cards has a detailed encounter idea more interesting than 'you hear 1d4 giant rats in the corner'.
Dive into 25 years of chaos and monster-slaying, all in one gigantic box, the Munchkin Big Box! Kill the monsters, betray your buddies, and hoard the treasures like never before.