We let you rest for a day, but now it's time for our longest update yet. Yesterday we reach an astonishing 1250% and unlocked the SE'IRIM and a 6 Track ORIGINAL SOUNDTRACK composed by our dear friend Jeff Grammi. The soundtrack will be available to all backer as a digital download.
Before we move forward, let us turn back to take a look at all the amazing Stretch Goals that you managed to unlock in just a few days of campaign. For us this is a Dream come true, but soon enough it will turn into a nightmare...
COMING NEXT: A new Creature is here to haunt our dreams
Incubi and Alp
Beware of the night-terror goblins, of the devils that weigh on hearts, of the gnomes with cursed eyes who will bring torment to their victims as they sleep.
GOTELMAR - Blade of the Night Garden
This two-handed sword feeds on the blood of its wielder, and its magical vines covered with thorns can trap any victim.
After we unlock this fourth Blade of Ruin, we'll have a pool about your favorite blade, and we'll reveal more about this mysterious artifacts.
The Danse Macabre
People go missing in the cemetery, revealing secret passages and underground mazes. You can’t hesitate in the face of black magic, secret cults, and mass hysteria.
GET READY FOR OUR THIRD ACHIEVEMENT
A lot of you asked for this, and here we are. During the weekend we spoke with the awesome guys at Alchemy and we decided to join forces one more time to give you this amazing Stretch Goal. When we reach 1500% Memento Mori will become an official VTT Module on Alchemy, FREE for all backers.
We would also like to invite you to JOIN US LIVE AT VICTORY CONDITION GAMING ON JANUARY 30. We'll be talking about memento Mori and this amazing campaign together with our dearest Doug.