The World Anvil Publishing
CREATOR
about 1 month ago

Project Update: #10 - IMPORTANT - What happens after the campaign's end



Hi mercenaries, 
The campaign is about to enter its last 24 hours. Please READ WHAT FOLLOWS CAREFULLY

To avoid surprises

  • Make sure you are pledging for what you want: if all looks good, great. If you want to change your pledge or add an Add-On (for example a copy of the Tarots, or an extra Dice Set), click on “Manage your pledge” on the front page of the campaign, then “Edit your pledge” and follow the instructions. 
  • If you’re using a debit card, make sure it’s funded. If your payment fails, Backerkit will ask you for a new card or try again for a few days before marking the pledge as failed. We can try to recover it in the Pledge Manager, but this adds a lot of extra work for us. 
  • Some credit cards and banks need you to confirm the pledge payment before it can be processed. This is usually between you and your bank. We noticed that German banks are particularly keen to block transactions by default, for reasons that don't seem entirely logical.
  • If all else fails, we'll enable PayPal on the Pledge Manager and we can work it out there. But PayPal has some drawbacks: we get charged more to use it, and you have to pay the shipping fees as soon as you confirm your survey (which isn't the case with credit cards, where payment is deferred).

Please keep in mind that we unlock Stretch Goals based on the nominal amount we collect for the campaign: if a payment does not go through, we still have to meet the Stretch Goals, just with less resources. We don't want that, you don't want that, and ultimately it benefits no one. 

I know this all sounds a little condescending, but it happens to about 5% of backers on average, and we've had spikes of 10% in the past. Since it puts unnecessary stress on the team, I'd like to avoid it as much as possible.

Coming soon: the Pledge Manager

  • The campaign ends Friday May 24 at 10:00 AM PT / 19:00 CET. Once the deadline passes, you won't be able to make any more pledges. But wait a minute! Backerkit has a new feature called Overtime Mode. If pledges come in after the campaign ends, as long as there’s another one within the next 10 minutes, the campaign will remain active, extending in theory forever. This is the first time we're trying it, so we'll be keeping an eye on it while we're streaming. Let’s see what happens.
  • Backerkit will transfer the funds to us within a couple of weeks. With that, we will have the funds to pay for development, your pledge will be confirmed and you can sit back and relax. 
  • It will take us some weeks to configure the Pledge Manager, importing campaign data, and setting up the surveys. These surveys are something like “Hey Jane Doe, you have pledged for A, B, and C, correct? Do you want to add X or Y to your pledge? Do you want to switch pledge? Where should we send your reward once it’s done? Here’s the shipping estimate for that destination.”
    We anticipate the Pledge Manager to be live sometime in June. We’ll send an update about it. 
  • Once you’ve done that, you just have to wait until we’re done with the game. We’ll send regular updates, once a month or so. You can always reach us and talk with the rest of the community on Discord

The work ahead

  • First of all, we’ll take a few days off from Valraven: The Chronicles of Blood and Iron. As you can imagine it’s been quite intense and we’d like to think about something else for a week or so.
  • We aim to have the Pledge Manager open in June
  • In mid July we’ll gather the whole The World Anvil Publishing team to discuss: 1) The overall campaign outcome 2) How to get everything done in the timeframe we set and 3) What the milestones are.

We now have 24 hours to unlock more Stretch Goals, so let’s spread the word and have fun!

Reminders

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