Chris Zapalo
CREATOR
23 days ago

Project Update: We are funded and Status Effect Games History part two!

Welcome new backers and returning backers! We are funded, phew! It is only a little goal, but every backer counts. Thanks so much for helping to bring this project to life.  

I'm posting part 2 of Status Effect's brief game making history here. If you are interested in seeing some more pics from our previously published books and pdfs... continue reading. Remember, all of these projects are available as add-ons during this Backerkit campaign.  

We pick up with book 3, Dragnarr's Dungeon puzzler... 

I got bit by the puzzle bug shortly after creating Dungeon Drop-Ins. I'd introduced my own version of push puzzles in the final chapters of the book and wanted to give gamemasters more. There are lots of puzzle books out there, but not a lot of tools to help gamemasters create their own puzzles. I set out to make a toolbox for GMs that wanted to custom make puzzles to fit into their campaign. Soon, Dragnarr's Dungeon Puzzler was born!

It started with push puzzles and kept evolving. Moving each block only once, can you get the player across this maze?


It wasn't long before chess puzzles got involved. Can you solve this one? Black moves. Mate in two.


Soon power stones and other ideas started fusing with infernal machines.


Of course we got Dylan to provide some illustrations.



Dragnarr's ended up being one of SEG's most creative endeavors and I'm super pleased with the results. 

For our fourth book I finally decided to take the leap and write a full campaign. Adventures in Norwatch: Inheritance was supposed to be the first roleplaying book published by Status Effect Games. It details adventures that I ran with my own roleplaying group for a number of years. Unfortunately, I didn't know if I would have the time or financial resources to create the sort of campaign book that I wanted to. So I shelved the project for years while I created smaller works. In the end I'm glad I did, because waiting allowed me the time and tools to get it right. Adventures in Norwatch turned out better than I hoped. Check out some pics below:

Friendly dwarves are always ready to lend a hand. Or an axe.


The noble lady Cyprian.


An order of druids known as the Fiery Iron threaten to cause PCs trouble early on in the tale.


An enchanted wagon helps carry the players through the adventure.


Adventures in Norwatch is our longest book at 141 pages and has the most complete story. If you are looking for a campaign to take players from level 1 to 6, this book is a fun adventure. And they'll be a sequel coming in the near future.  

Thanks for reading this brief history of Status Effect Games. Remember all our previous crowdfunded projects are available as add-ons with your pledge. I'll post one more time about our past projects tomorrow, then I'll return to talking about Monster One-Shots! 

Cheers,

Chris Zapalo

Status Effect Games

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