Project Update: FUNDED!
WE DID IT!
The Time We Have is officially 100% fully funded which means it is HAPPENING! I can confidently say we are going to make this game and it is going to be beautiful. A massive thank you to everyone who backed the project, shared with friends, shouted it out on socials, played the demo—it couldn't have happened without you!
A very special thank you to my friends who supported me and believed in this project before I did. I love you all very much.
And finally, a massive thank you to the incredibly talented group of actual play productions that have helped bring the game to life. You can currently hear seven different tragically beautiful stories in the Media section of the campaign (with a couple more to come!).
Stretch Goals!
Now that we've hit our base goal, it's time to start looking towards our stretch goals! The first three are for additional "Door Cards" written and illustrated by some incredibly talented folks.
When we hit Felix and B's stretch goal, I'll reveal who will join us at $20,000!
$25,000 is a stretch goal that I always want to hit in any project I crowdfund—"Everyone gets a raise". Paying people to make art is one of my great joys in publishing/designing and if I can raise the rates of our contributors, I'll be very happy.
Once again, thank you so much for helping me make this very personal game into a reality. I can't wait to get it into your hands!
More soon,
Elliot
p.s.
Pico from my friends at Mythworks is now live! Play as tiny bugs riding cats in a very big world. (you might even hear a familiar voice in their trailer)
Today is the first day of Mothership Month and I have two friends who are making some very sick supplements:
OMENDROME - Exploitation Film Subjects for Mothership
DOG EAT DOG - a body horror prison break campaign setting with lots of dogs for Mothership
When we hit Felix and B's stretch goal, I'll reveal who will join us at $20,000!
$25,000 is a stretch goal that I always want to hit in any project I crowdfund—"Everyone gets a raise". Paying people to make art is one of my great joys in publishing/designing and if I can raise the rates of our contributors, I'll be very happy.
Once again, thank you so much for helping me make this very personal game into a reality. I can't wait to get it into your hands!
More soon,
Elliot
p.s.
Pico from my friends at Mythworks is now live! Play as tiny bugs riding cats in a very big world. (you might even hear a familiar voice in their trailer)
Today is the first day of Mothership Month and I have two friends who are making some very sick supplements:
OMENDROME - Exploitation Film Subjects for Mothership
DOG EAT DOG - a body horror prison break campaign setting with lots of dogs for Mothership
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