All available Add-ons
Back the project and upgrade your pledge level with add-ons
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Upgrade Your Corebook to Hardcover
$55161 purchasedEvery pledge level in this campaign includes the complete corebook for The Magnus Archives Roleplaying Game in PDF. If you'd like to hold this gorgeous, hefty hardcover in your hands, this add-on gives you the physical book at a special deep discount just for backers. And you still get the PDF as part of your pledge! This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1The Magnus Archives RPG in hardcover
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Dig (a Leitner tome)
$50270 purchasedAn actual Leitner! This is a full-fledged, physical copy of the book featured in The Magnus Archives podcast episode of the same name—and perhaps in your own chilling adventures, if you dare read it! You'll know it's the real deal when you see the Leitner bookplate inside the front cover, the ink blurred by dampness. We made A Guest for Mr. Spider as part of the original crowdfunding campaign for the RPG, and it became an instant highly sought after collector's item. Don't miss your chance to get this second Leitner for your collection! Leitners are physical artifacts. Dig is offered in print only; it's not available in PDF.EditIncludes 1 item
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×1Dig (a Leitner tome)
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Leitner Dust Jacket Set
$4544 purchasedAdd an element of the arcane to your bookshelf, or hand your players convincing, immersive props. The five dust jackets in this set are sized to fit common book sizes—slip them on books you own (or pick up a couple of dusty old tomes from a used bookstore, for added verisimilitude) to convert them to props of dangerous tomes from the infamous Leitner collection.EditIncludes 1 item
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×1Leitner Dust Jacket Set
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A Fabulous Bundle of Great Game Aids!
$7575 purchasedMake the most of your The Magnus Archives RPG campaign with this set game aids that are as useful and convenient as they are stylish. And save a bunch of money with this backer-only bundle! You get The Magnus Archives XP Deck, a set of five Character Portfolios, a GM's Campaign Journal, and the original Prop Set. XP Deck: Experience points (XP) are used to advance characters—but they can also be spent for in-game benefits, like rerolling a critical roll or prompting a player intrusion. XP are handed out during play, most commonly when GM intrusions occur, and they can be traded between players as needed. This deck, featuring some of the fantastic artwork from the RPG, gives you physical tokens to represent XP—a simple but useful game aid! Character Portfolios: Your character is more than a collection of numbers—they have a story to tell, details to record, and friends (and adversaries!) to note. The Magnus Archives Character Portfolio does the job of a standard character sheet, with 24 pages with room for notes, sketches, character arcs, and other details. Jot down thoughts about your character notes about your encounters. Keep a campaign journal, or make maps and sketches of places you’ve been. You get five of them—enough for the entire party! GM's Campaign Journal: A great aid for building intense, engaging campaigns! Outside, the debossed cover has a lustrous feel, while inside, it's filled with terrific prompts for building and recording your adventures. The deluxe features are rounded out by a ribbon bookmark that—like the entire journal—is both beautiful and functional. Prop Set: This original prop set is comprised of in-universe ephemera (including newspaper clippings, forms, business cards, handbills, posters, letterheads, and book excerpts) and is filled with mysteries, clues, and potential plot hooks for your investigations. This is an entirely different set than the Prop Set 2 we're making as part of this campaign—because a truly immersive game can never have too many props and handouts! These are all existing products, so they'll be delivered early, shortly after the pledge manager closes. You get all of these items in print and PDF. The Character Portfolio and Campaign Journal PDFs each come in two versions—one optimized for print, and the other form-fillable for use on a device.EditIncludes 4 items
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×1The Magnus Archives XP Deck in print and PDF
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×1The Magnus Archives Campaign Journal in print and PDF
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×1The Magnus Archives Character Portfolios (bundle of 5) in print and PDF
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×1The Magnus Archives Original Prop Set in print and PDF
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Leitner Bookplates Set
$2068 purchasedThis set of self-adhesive bookplates identifies items from the library of Jurgen Leitner. You get 12 of them, in several related but subtly different designs. Use them to create immersive props, to put an eerie stamp on your game books, or simply as a fun way to add an element of creepiness to any book in your collection. This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1Leitner Bookplates Set
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The Magnus Archives Playmat
$3079 purchasedIn The Magnus Archives Roleplaying Game players roll all the dice. And there aren’t a great many tables or charts a GM needs to reference during play. So many gaming groups prefer an alternative to the traditional GM screen, one that removes the barrier between GM and player. The Magnus Archives playmat is a beautiful centerpiece on your gaming table. And along the edges you’ll find reference info of interest to the GM and the players—things like stress sources, the damage track, and special roll result info; task difficulty and damage from hazards tables for the GM; and distance definitions, weapon damage info, and other things players and GMs sometimes look up during play. It’s all there in front of you so that you can focus on your story, not on flipping through the book. The pleasant fabric surface with rubberized backing gives you a great die-rolling surface. It’s well-sized at 24″ x 32″, large enough to show off its art and information nicely, but not too big for your gaming table. And of course it features striking artwork from The Magnus Archives Roleplaying Game. This is product is already in production, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1The Magnus Archives Playmat
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Enter the Archives for the Whole Gaming Group
$4015 purchasedIf you love The Magnus Archives podcast, you can probably already imagine an amazing game campaign. But what if your players have no idea what it's all about? Believe it or not, that might be the best way to play it! They'll start the campaign knowing almost nothing about what waits in store for them—just like their characters. This short booklet is a perfect guide for easing your wide-eyed, innocent players into the game, giving them just the info they need to start their career with the Magnus Institute (or similar organization) and face their first investigations into the supernatural. You know where it will go from there! Every pledge level includes a copy of Enter the Archives, in PDF for the PDF-only levels, and print and PDF for the rest. This add-on gives you four more copies in print, at a deeply discounted price, to help all of your unsuspecting players enter the Archives!EditIncludes 4 items
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×4Enter the Archives in print
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Player's Guides for the Whole Gaming Group
$6010 purchasedThis convenient 32-page softcover is handy for introducing players to the game, creating characters, and referencing often-used information without passing the corebook around the table. Plus it includes a set of pregenerated characters, giving you great examples or letting you jump straight into a quick game. It's an inexpensive way to give everyone in the game easy access to the most-needed content of the corebook, without purchasing a second copy of the full game. This add-on includes five Player's Guides—enough for the whole gaming group—at a deeply discounted price. Looking for the Player's Guide in PDF? You can download it for free from the main page of this campaign. This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 5 items
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×5The Magnus Archives Player's Guide in print
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Magnus Institute Notebook
$1893 purchasedCollect thoughts for your campaign, or notes from your investigations—or just throw it in your backpack for a stylish and handy place to jot things down. This is just a notebook. But it's an official Magnus Institute notebook, straight out of the Magnus Institute supply closet and just like those used by Martin, Jonathan, the other members of the archives staff—and the PCs in your game.EditIncludes 2 items
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×1Magnus Institute Notebook in print
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×1Magnus Institute Notebook in PDF
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The Magnus Archives Prop Set 2
$3047 purchasedGreat props really bring your game to life. Imagine handing the players an actual Breekon and Hope bill of lading when they investigate that strange shipment mentioned in a recent statement. Or a business card found in the files of another case. Our first prop set—Prop Set 1— is comprised of in-universe ephemera (including newspaper clippings, forms, business cards, handbills, posters, letterheads, and book excerpts) and is filled with mysteries, clues, and potential plot hooks for your investigations. (You can get it as part of the Game Aids bundle.) This sequel set doubles the number of immersive props available for your game. You get the prop set in print and PDF.EditIncludes 1 item
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×1The Magnus Archives Prop Set 2 in print
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Magnus Institute Stamp Set
$24112 purchasedGive your props a bit of extra character with this set of four self-inking stamps. Create your own government records, certificates, commercial forms, and more—it's a perfect accessory for the The Magnus Archives Prop Sets. It's also great for decorating your books, character sheets, or other game-related items. These stamps add an extra touch of immersive authenticity wherever they leave their mark!EditIncludes 1 item
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×1Magnus Institute Stamp Set
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NPC Deck
$2046 purchasedWhether you're fleshing out characters during game prep, or need a bit of inspiration when a game session goes in an unexpected direction, the 100-card NPC Deck helps you breathe life into your NPCs. Just draw a card to generate a name; details of appearance, demeanor, and personality; modifications to the NPC’s level; and a distinguishing feature or item. Use the info on the card, or draw several cards and mix elements from the results. Either way, use them as described, or riff on the suggestions with your own ideas. You'll never be short of inspiration! Mechanically, NPCs in the Cypher System are so easy to create. With the NPC Deck, the rich details that bring the character to life are just as easy! In addition to the deck in print, you also get this title in PDF. This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1NPC Deck in print and PDF
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Intrusion Deck
$2051 purchasedGM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously, where the GM sees a cool opportunity or a d20 roll results in that dreaded “1.” But coming up with just the right intrusion on the fly can sometimes challenge even the best GM’s creativity. At the table, or in prep, it helps to have a little inspiration! This deck gives you 300 intrusion ideas on 100 cards. Need an intrusion on the fly, or some inspiration when planning your game? Just draw a card! In addition to the deck in print, you also get this title in PDF. This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1Intrusion Deck in print and PDF
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Your Best Game Ever
$507 purchasedWe’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were talked about for years! Sometimes, everything just turns out right. But why not every time? You can make these games happen, and happen whenever you get together with your gaming group. Your Best Game Ever unlocks the secrets of consistently awesome RPG experiences—for players and GMs. It's filled with advice and suggestions for enhancing your RPG experience at the table and away from it—an insider’s look at everything that isn’t part of the game rules: building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights…and that’s just for starters. In addition to the book in print, you also get this title in PDF. This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1Your Best Game Ever in print and PDF
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The Weird
$559 purchasedFind 10,000+ incredible ideas that will make your game—any game!—even more engaging and memorable! The Weird contains more than 100 lists of ideas, each over 100 entries long—that’s well over 10,000 (more like 12,000) mind-bending bursts of inspiration. The lists are organized by genre, so you can easily reference those best suited for your game, whether it’s science-fiction, horror, fantasy, or whatever. Use them during game prep or on the fly to build great characters, encounters, or campaigns. And they're all exactly as weird as you need. You may want something completely over the top—or maybe your campaign is a bit more traditional. Not every game calls for the same level of weirdness. There are different kinds of weird, and they aren’t just a hierarchy or a matter of degree. They have different moods, different tones, and different uses in a game. The Weird puts every prompt into a category: Interesting, Surprising, Gonzo, and Whimsical. The Weird is an amazing game aid no matter what genre, or even game system, you're into. In addition to the book in print, you also get this title in PDF. This is an existing product, so it'll be delivered early, shortly after the pledge manager closes.EditIncludes 1 item
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×1The Weird in print and PDF
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