Project Update: New Jutsu spell and post processing effects!
Hi all,
Just been working on some basic lighting and post processing effect in the prototype build. In the first video, you'll notice updated lighting, nicer ambient shadows around objects, and len (blur) effect around the edge similar to Zelda Link's Awakening on the Switch.
In the second video I'm working on the Rock wall jutsu ability where its primary use is to knock back and split down the enemy line. I'm still working on the collision but you can see the effects here.
View the video(s) on Youtube below:
Just been working on some basic lighting and post processing effect in the prototype build. In the first video, you'll notice updated lighting, nicer ambient shadows around objects, and len (blur) effect around the edge similar to Zelda Link's Awakening on the Switch.
In the second video I'm working on the Rock wall jutsu ability where its primary use is to knock back and split down the enemy line. I'm still working on the collision but you can see the effects here.
View the video(s) on Youtube below:
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