KZ Games
CREATOR
8 months ago

Project Update: Ninja Town Roadmap to Early Access and more!

Hello everyone!

Below is the development roadmap over the coming year, as we aim for Steam Early Access release in Feb 2025. The goal is to get the majority of the mechanics up and running, with one of the town's available for you to start from. One of the goals of Early access is to be able to have you guys play and provide feedback. In turn I can polish the game while finish adding the rest of the game content as we aim for a full release towards the end of 2025.

Roadmap from now to Q1 2025
  • Fire Town - a hot spring town, and one of the four major towns.
  • Character builder - design your character from a range of outfits.
  • Quest content - quest content will be restricted within Fire town initially.
  • Ninjutsu setup - spells design, effects and animations.
  • Weapon setup - weapon design and animations.
  • Elemental setup - elemental affinity setup.
  • Farming setup - planting seeds, watering and harvesting crops. Each town will have unique crops suited for its geography.
  • NPC Pawn functionality - build your own pawn and select their persona. 
  • Town NPC - regular NPC with daily behaviour goals/routines and can build friendship with by helping them with their work or quest(s).
  • Crafting setup - crafting or dismantling items.
  • Enemy setup - basic ai, combat and patrol design.
  • Dungeon setup - randomly generated dungeon and loot implementation.
  • Achievements - achievements (trophy) setup
  • Game HUD - user interface stuff.
  • Game options - load/save game, accessibility, graphics and sound options.
  • Steam Early Access!

Below is a rough sketch of the world layout and you will start out in fire town, west of the world.


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