High Noon Game, Inc.
CREATOR
4 days ago

Project Update: 50% Funded in Under 24 Hours + New Campaign Content Available on Tabletopia!

Thanks to your incredible support, we’ve already surpassed the 50% funding milestone in under 24 hours! This is an amazing achievement, and we’re beyond excited to keep the momentum going as we push toward our funding goal.

To celebrate, we’re excited to announce that we’ve made a special map available on Tabletopia featuring the new content from the campaign! You can explore the Purgatory Tiles, Backwater Tiles, Bounty Missions Expansion, and Governor McGrady along with all of our currently produced posses and tiles right now.



To access the map, simply join our Discord server where you’ll find all the instructions you need to start playtesting these new expansions.

Here’s a breakdown of the new features:

Purgatory Tiles

The Purgatory Tiles bring the desolate ghost town from Gunsmoke Trail to life, adding a hauntingly atmospheric setting to your High Noon battles. This 13-tile pack allows players to create eerie towns filled with abandoned buildings like the saloon, general store, jail, and two crumbling houses. 



One of the houses even features a second-story balcony, offering tactical high ground. With debris strewn across the streets, these tiles introduce strategic depth, as players must navigate the tight, haunted corners of the ghost town.


The Purgatory Tiles also introduce a new mechanic to the game: posse starter tile replacement, meaning players can use these tiles to change up starting positions or build entirely new ghost towns.

Backwater Tiles

The Backwater Tiles expansion invites players into the forgotten fringes of the Saratoga territory, where lawlessness reigns and survival is uncertain. With key features like a Church, Gallows, and Hilltop, this set transforms the battlefield with dynamic new terrain. The Gallows offer both a grim stage for thematic executions or standoffs and a strategic elevated position for sniping or controlling the battlefield. The Church provides valuable cover and thematic opportunities for storytelling, while the Hilltop adds a commanding high ground, allowing players to dominate the battlefield from above. These elements create thrilling opportunities for ambushes and more complex strategies, bringing a new level of excitement to every match.



Bounty Missions Expansion

The Bounty Missions Expansion introduces a brand-new layer of objectives for your High Noon games. This expansion includes a Post Office tile and a deck of Bounty Cards, which offer secret missions for players to complete during the game. The Post Office itself serves as a zone-control location: any player who occupies it can lock other players out of collecting bounty cards, making it a key strategic point to defend. The missions create high-stakes moments as players must balance their usual strategies with the temptation of extra gold for fulfilling bounties. Whether it’s delivering a wanted outlaw to justice or looting key items, this expansion brings a thrilling twist to the traditional win conditions of High Noon.



Governor McGrady

The Governor McGrady posse introduces one of the most unique and politically manipulative characters in the High Nooniverse. McGrady’s 8x8 election stage tile provides a commanding elevated position for strategic attacks, but it’s his political cunning that truly sets him apart. With a campaign desk character sheet, McGrady uses his Political Power to manipulate other players through favors and backroom deals, creating a new victory condition: securing votes. If McGrady earns 12 votes by the end of the game, he wins through sheer political influence rather than brute force. With his ability to influence the battlefield while remaining relatively defenseless, McGrady adds a whole new dimension to the game—one where power comes from the ballot box, not the barrel of a gun.



Thank you again for your incredible support! Let’s keep pushing toward our goal, and if you haven’t already, make sure to check out the map on Tabletopia by joining our Discord server. And remember, the more we grow, the more exciting features we’ll unlock!
Once we reach 150 Pledges, everyone will get this metal First Player Token!
Goal: 150 backers reached! — We did it! This project reached this goal!
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