Project Update: October Update - An Updated Version is Coming!
Hello Scribes!
I come to you with another update, a very huge one at that.
Today you will get the updated Version 0.2 of The Covens of Midnight. This has been a huge task and I have done everything I can to take on your feedback and make the changes that this game needed!
Also a huge update for Brambletrek Add-On Backers, you will also get your copies of Brambletrek digitally today!
I am very excited to send this over to you but also this update will include a PDF of the New Character, Best Friend & Rival Sheets! (Journal Pages are in the works)
I come to you with another update, a very huge one at that.
Today you will get the updated Version 0.2 of The Covens of Midnight. This has been a huge task and I have done everything I can to take on your feedback and make the changes that this game needed!
Also a huge update for Brambletrek Add-On Backers, you will also get your copies of Brambletrek digitally today!
I am very excited to send this over to you but also this update will include a PDF of the New Character, Best Friend & Rival Sheets! (Journal Pages are in the works)
Changelog for Version 0.2
Major System Additions:
- Added Magic System Details: Expanded on how magic works within the school, covering casting mechanics, sources of power, and magical limits.
- Time and Calendar Details: Included full information on Akeroth’s days, months, lunar cycle, and key annual events to help players track in-game time.
- Coven Common Rooms: Added descriptions of each Coven's common rooms for more immersive roleplay.
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Weekend Events: Added 6 new tables for Social and Work Events. Players now draw 2 weekend events per weekend day to expand narrative depth.
Mechanics and Gameplay Updates:
- Neutral Wording for Rival Mechanics: Revised the language in rival mechanics to accommodate both platonic and romantic interpretations, giving players more flexibility.
- Clarified Combat Mechanics for Royals: Detailed explanation added for royal suits in combat. Royals now have values (page = 11, knight = 12, queen = 13, etc.) with clarification on how suit advantages/disadvantages impact the outcome.
- Influence During Overwhelm: Explicitly stated that players do not accrue additional Paragon Influence during the Overwhelm state. Clarified that purges can be attempted before reaching Overwhelm.
- Card Draw Guidance: Provided clear guidance on interpreting extra card draws for weekly events, including when to use major vs. minor arcana and how to link them to the narrative.
- Limited Purge Attempts: Clarified that players can only attempt one purge per Overwhelm period to prevent system abuse.
- Tiebreaker Rule for Combat: Introduced a tiebreaker rule for duels. Players should either redraw or explain ties narratively as spells cancelling each other out.
- Exam Overhaul: Revised exams to have player stats play a more significant role in determining outcomes, making stats more impactful in gameplay.
- Item Rework: Items are now categorized as one-time use. Extra draw items have been reworked for clarity and better integration into the game.
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Combat Adjustments: Combat now involves drawing and flipping 5 cards to increase tension while keeping gameplay fast-paced and streamlined.
Coven and Combat Enhancements:
- Coven Blessings: Updated to be more combat-focused, with drawbacks that impact daily events, balancing power and narrative consequences.
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Major Arcana in Combat: Introduced "Paragon Strikes" as combat abilities tied to the player’s Paragon, offering a deck-building style of gameplay for combat while making your choice of Paragon more relevant.
General Improvements:
- Replaced "fate-decide": The phrase "Then, choose or fate-decide your Coven and Paragon" has been changed to "choose or divine your Coven and Paragon" for clearer, thematic phrasing.
- Unified Boon Phrasing: Standardized phrasing in the Boon section to consistently use "but gain 2 influence" for clearer and more neutral wording.
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Added Kin Breakdown: A detailed breakdown of the Kin and their physical traits has been added to an appendix, giving players guidance without overwhelming them during character creation.
Error Fixes:
- Fixed the repeated text on page 113 (Arcane Fair vs Lunar Confluence).
- Corrected the copy-paste error on page 71 with original content.
This has been a big task and I do hope you all enjoy the updates! I am excited to see what you think!
As a reminder The Journal Writing Challenge has just under 20 days left so be sure to get your entries in as soon as possible!
For those wondering about physical items, our current estimate for printing is Q3 2025 which is ahead of our original schedule!
Thank you so much!
-- Ash
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Hi. Where do I post about a typo I've seen in the Covens of Midnight digital copy?
Discord is the best place but also you can email Ash@crossedpaths.co.uk
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When are physical copies being shipped out?
Q3 2025
This user contributed to this community!
Any news on shipping the physical set and the shipping coast required for that ?
You should have already been notified of shipping via your surveys
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Hi, I’m sorry I missed a lot of these updates and came on to see when the project would be sent out, to realize that it has and there was a previous address attached to my profile. Is there anything I can do about this? (I have gone in and updated the address)
If you've changed it then it's all sorted!