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YouTube Videos and Instructions:Â
On the very first hole, Putta Parker hits a big circle 2 putt, possibly big putting you. You feel the pressure building, but you know that you can't let it get to you.Â
Many of these cards can be used at any time but have times at which they will be more powerful. Having said that, you can only hold five Karma Cards at a time and if you don't use them, you might not get more. Should you use them now and get another card? Or wait for the ideal time?
BIRDIE Pro + Bag Tags
YouTube Videos and Instructions:Â
It was a dark and stormy nightÂ
... but it's a beautiful day at Green Lake Park. You are Scrambla Shannon, a player who's great at getting out of trouble. Your friend Risky Ryan goes for it and can get in trouble fast. Karma Quinn seems to trade luck for skill whenever needed. Putta Parker can hit putts from everywhere. You breathe deep. Just grab your birdies when you can, save all your pars, and you can take this down.
You probably think to yourself,
"this game is quite asymmetric, and is nicely balanced. Plus, depending on which character I pick, my strategy will need to adjust on the course AND in the warmup zone. Wow, this game has tremendous replay-ability." (I know that's what I would be thinking.) Then you roll!
On the very first hole, Putta Parker hits a big circle 2 putt, possibly big putting you. You feel the pressure building, but you know that you can't let it get to you.Â
You use some Putting Chips,Â
a limited resource but you don't want to fall behind early. You take your shot, and your putt rings true. You and Putta Parker are both one down. This is going to be a battle.
Karma Quinn sneezed during your par putt on hole 3 and you twisted your ankle on hole 4. You are now two behind. Feeling the pressure of the game weighing heavily on your shoulders, you can't afford to fall any further behind.
Karma Quinn sneezed during your par putt on hole 3 and you twisted your ankle on hole 4. You are now two behind. Feeling the pressure of the game weighing heavily on your shoulders, you can't afford to fall any further behind.
You use a couple Driving Chips on the par 4 fifth.
Your drive is well positioned, leaving a long approach to the green. You feel a rush of adrenaline course through your veins. This is your moment to turn the game around. You take a deep breath and visualize your shot, reaching for your trusty overstable disc. You add two Focus Chips to help you concentrate and block out any distractions. You know that this shot could make or break your game.
You release the disc, watching as it flies through the air, it is clearly way right. It somehow weaves through the trees, finding a Local Route, changing the "1" to a "6". You hold your breath as it fades towards the basket, slamming into the chains,Â
BIRDIE!
You look up to see Ryan, Quinn, and Parker staring at you in disbelief. You can feel the energy of the game shifting in your favor as you move on to the next hole. You know that anything is possible. With Karma and Skill at the ready, you're ready to take it down.
With an island hole, and the challenging par 5 finishing hole remaining, there are plenty of opportunities.
On the eighth hole, a water shot onto an island green, you find yourself tied with Ryan and one ahead of Parker. With the island green just out of reach of your regular shot, you decide to take a risk and Go For It.Â
You step up to the tee and launch the disc high into the air, sending it flying over the water and landing perfectly on the island green. It's Parked! The crowd cheers as you secure the birdie and take the lead.
Finally, you reach the last hole of the game, the challenging par 5 finishing hole that brings both eagle and bogey into play. You take a deep breath, line up your shot, and let the disc fly. It sails through the air and lands perfectly in the fairway, but Parker called a Foot Fault on you. But no one seconds it and you are in the clear.
Your approach shot gets you on the green, in circle 1, with a chance for birdie and the victory. You feel a slight breeze and nervously approach your lie. Your caddy gives you a Putting Pro Tip and you know you can hit this putt. You roll the dice. Victory is yours!
Your approach shot gets you on the green, in circle 1, with a chance for birdie and the victory. You feel a slight breeze and nervously approach your lie. Your caddy gives you a Putting Pro Tip and you know you can hit this putt. You roll the dice. Victory is yours!
And so is the #1 Bag Tag!
For the first time ever, thanks to the brand new BIRDIE Pro Bag Tags, you can take your victory with you, to the course, and remind your friends who is the boss of the table.
Now you need to back it up, for real. Good luck.
Now you need to back it up, for real. Good luck.
- 2-sided game board
- Dice (6d6, 2d20, 1d12)
- 85 Karma Cards
- 12 Player Cards
- 6 Reference Cards
- 140 Skill Chips
- 38 Warmup Zone Chips
- 12 Go For It! Chips
- 6 Player Card Stands
- 12 Player Discs
- BOB Meeple
- BIRDIE Pencil
- Scorepad
- Instructions
But wait, the adventure is not over. Green Lake Park will force you to create new ways to birdie, especially when playing with a different character. There are also two expansion packs available: The Preserve and Maple Hill.
Karma Cards
There are four main types of Karma Cards: Good, Bad, Tweeners, and Rules Calls
- Good: these can only be played on yourself and generally add skill dice to your roll.
- Bad: these can only be played on others and generally subtract from the roll total.
- Tweeners: these can affect everyone or be played on anyone. If you help someone else, it helps you too.
- Rules Calls: these will call a disc in or out, give a courtesy violation, or call second a foot fault.
Many of these cards can be used at any time but have times at which they will be more powerful. Having said that, you can only hold five Karma Cards at a time and if you don't use them, you might not get more. Should you use them now and get another card? Or wait for the ideal time?
Warmup Chips
During the warmup zone, you will choose which skills you want to compliment the skills your player brings to the table. Build your skills while avoiding letting the other players get the skills they need.
BIRDIE Pro Dice
There are three base dice (white d6), three skill dice (black d6), two go for it dice (red d20), and one chains die (d12), which is exactly the number you need to create a game with a great mix of skill and luck.
Every throw starts with the three base dice. If that is all you need for the shot, roll 'em!
If you have some skills or karma that can help in the situation, add some skill dice to your roll!
Or, if you need a tremendous shot, put all those dice away and throw the go for it dice!
And lastly, sometimes your disc hits center chains and is in, sometimes you airball it, and then there are those other putts that hit chains and might stick - and might not. Roll the chains determination die to see what happens. Are the BIRDIE gods with you?
Every throw starts with the three base dice. If that is all you need for the shot, roll 'em!
If you have some skills or karma that can help in the situation, add some skill dice to your roll!
Or, if you need a tremendous shot, put all those dice away and throw the go for it dice!
And lastly, sometimes your disc hits center chains and is in, sometimes you airball it, and then there are those other putts that hit chains and might stick - and might not. Roll the chains determination die to see what happens. Are the BIRDIE gods with you?
12-sided Chains Die
Game Board
The two-sided game board has all nine holes at Green Lake Park in stunningly accurate detail, including the rowboat by the pond, the island hole 8 and the eagle-able par 5 9th. Scan the QR code on hole 1 to keep score on UDisc!
But if you want to play a real course that you've watched on the Pro Tour, we've got two course expansion packs available. The Preserve and Maple Hill are in stock. (we are sold out of Fox Run.)
The Preserve
Disc Golf Destination: Timberwolf, Clearwater, MN
Located directly on the banks of the Mississippi River, The Preserve is a challenging and fun track that plays through a vast, beautiful landscape. Five different bodies of water come into play requiring a solid variety of shots. The par 5 18th may be the most exciting finishing hole in disc golf! The connection to nature combined with the thrill of the sport makes it a must play, especially in BIRDIE Pro!
Designed by pro and fan favorite, Cale Leiviska, the Timberwolf course challenges the best. It is revered as a fan and player favorite on the Disc Golf Pro Tour and has quickly established itself as one of the premier tracks in the world. You will need to focus to keep the disc in bounds. Be smart about when to utilize your skills and make sure to save a little for the signature 18th hole.
Maple Hill
Disc Golf Destination: Maple Golds, Leicester, MA
Maple Hill, the #1 ranked course in the world (2020-2022), is one of the premier disc golf courses in the United States and home of the MVP Open x OTB. The course runs through the fields and woods of the Maple Hill Christmas Tree Farm. It uses elevation change, heavily wooded fairways, and iconic water hazards to create a magical and unique challenge. The Christmas tree nurseries that span the open fairways make even the open shots a challenge.
Designed by Steve Dodge, Tom Southwick, Gage Benson, Jason Southwick, and input from dozens of touring pros and friends, this course tests every skill as well as mental stamina. With a dozen signature holes and enough risk/reward for even the most hardened pro, this course will challenge every aspect of your game.
Flat rate $6 shipping in the USA.
Everywhere else is expensive because we are just not good at shipping internationally.
Assume $40 to ship to Europe. Our cost will be your cost.
If you are interested in a bulk order to distribute in Europe or Asia, there is an opportunity, message us.
We will close the Backerkit on December 11th. We will spend the next few days getting all of the order information together. If you reply to our Backerkit survey by 12/14, we will ship early the next week and it should get to you by Christmas. This is fast, and we will need your address quickly.
Flat rate $6 shipping in the USA.
Everywhere else is expensive because we are just not good at shipping internationally.
Assume $40 to ship to Europe. Our cost will be your cost.
If you are interested in a bulk order to distribute in Europe or Asia, there is an opportunity, message us.
We will close the Backerkit on December 11th. We will spend the next few days getting all of the order information together. If you reply to our Backerkit survey by 12/14, we will ship early the next week and it should get to you by Christmas. This is fast, and we will need your address quickly.
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