Latest from the Creator
PROJECT UPDATE
Project Update: The "Civilian Vehicles" Add-On is done
Here's a glimpse at how it turned out.
I'd really like to continue working on this Add-On collection even while the campaign is still running, to try to beat the estimated delivery date, but I need to see some assurance that this project is even going to fund.
It's been pretty slow lately, and I'm starting to worry that I won't be able to find the 15-20 more backers needed to reach the minimum funding goal. Only 16 days remaining, so we need about a backer every day.
I'd really like to continue working on this Add-On collection even while the campaign is still running, to try to beat the estimated delivery date, but I need to see some assurance that this project is even going to fund.
It's been pretty slow lately, and I'm starting to worry that I won't be able to find the 15-20 more backers needed to reach the minimum funding goal. Only 16 days remaining, so we need about a backer every day.
PROJECT UPDATE
Project Update: Pre-existing ISO content that prospective new MapForge users should know about
If you're new to MapForge and have stumbled across this campaign, you need to know that in addition to the isometric content that will be made available if this campaign funds, there are a lot of isometric content Add-Ons already available, thanks to prior Kickstarter campaigns and a Patreon campaign. 45 isometric Add-Ons, to be exact (10 of which are free downloads!).
I wanted to highlight a handful of the pre-existing isometric Add-Ons here, in case they help convince you to hop on the MapForge train.
For the Fantasy/Medieval genre:
For the Modern Day genre:
For the Post-Apocalypse genre:
Genre-Independent content:
I wanted to highlight a handful of the pre-existing isometric Add-Ons here, in case they help convince you to hop on the MapForge train.
For the Fantasy/Medieval genre:
For the Modern Day genre:
For the Post-Apocalypse genre:
Genre-Independent content:
PROJECT UPDATE
Project Update: The "Junkyard" Add-On is pretty much complete
Here's a (not-quite-final) screenshot of how the Add-On turned out.
If this campaign gets significantly closer to the minimum funding goal, I'll start in on porting some of the other 13 Add-Ons, to try to shorten the delivery time on this collection by getting an early start.
I suspect I'll port the Add-Ons more or less in order of smallest to largest (in terms of asset count). So "Civilian Vehicles" and "Graveyard/Cemetery" will probably be the next ones I tackle.
If this campaign gets significantly closer to the minimum funding goal, I'll start in on porting some of the other 13 Add-Ons, to try to shorten the delivery time on this collection by getting an early start.
I suspect I'll port the Add-Ons more or less in order of smallest to largest (in terms of asset count). So "Civilian Vehicles" and "Graveyard/Cemetery" will probably be the next ones I tackle.
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• about 5 hours left