Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Explore a hidden vale deep in the mysterious outback of the Purple Planet. Interact with bizarre cultures that battle in the shadow of an enormous metallic orb floating above a pitch-black lake of oily liquid!
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
Venturing across the Purple Planet, The Ghost River of Varnasu appears! You wonder if the legendary deluge will truly grant everlasting life or is it just a - River of Lies - a 3rd level adventure designed for The Purple Planet setting by Goodman Games.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...