Work for Arrow Biomed performing extrajudicial abductions of privileged addicts on their behalf of wealthy benefactors. Kick down the door and drag your target out of whatever drug den they’ve ended up in. For a hefty price, that is.
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
A community compendium of house rules for The Mothership Sci-Fi Horror RPG. This book defines a full methodology for solo and Wardenless play and includes house rules for everything from downtime to cybernetics.