Neon Lords of the Toxic Wasteland Deities and Demi-Bros Supplement
Deities and Demi-Bros is the godz supplement for Neon Lords of the Toxic Wasteland, packed full of Lawful wrestling gods and Khaotic eldritch nightmares best left under the bed. Deadly Dudez/Toxic Creeps is a manual of monsters for scumdogs of all levels
Wayward Gazette - Weird Frontiers zines full o’ new miracles, items & actions!
The Wayward Gazette is a series of dime novel zines that are compatible with the Weird Frontiers and DCC RPG. They contain supplemental rules, new character classes & equipment. Each zine will be B/W, A5 size (5.83inX8.27in) and approximately 22 pages.
The One That Got Away - A zero level tournament funnel adventure. Let's go fishing!
The One That Got Away is a DCC fishing adventure designed for 10 to 20 zero-level PCs or 5 to 8 first level PCs. PCs accumulate points based on their ability to survive encounters and haul in record-breaking catches.
Wrath of the Orb-Men! A Purple Planet Adventure
Explore a hidden vale deep in the mysterious outback of the Purple Planet. Interact with bizarre cultures that battle in the shadow of an enormous metallic orb floating above a pitch-black lake of oily liquid!
River of Lies [DCC RPG's Purple Planet]
Venturing across the Purple Planet, The Ghost River of Varnasu appears! You wonder if the legendary deluge will truly grant everlasting life or is it just a - River of Lies - a 3rd level adventure designed for The Purple Planet setting by Goodman Games.
Die, Robot! (A DCC Funnel) & 101 Hex Encounters on the Purple Planet
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
Adventures On the Purple Planet...and Beyond!
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
Grimtooth's Old-School Traps for 5E and DCC
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.