A campaign framework for a forgotten haven of pirate plunder
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Conspiracy lurks within this mothership module detailing a racing-obsessed pirate station in the depths of the Rimspace.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.