The punks have to steal a cyberware exoskeleton from the megacorp FCI, as well as find the digital skeleton key to unlock its firmware.
As a result, each player has at least one character from each team, and then intended play toggles back and forth between Teams A & B.
The netrunning team will potentially have a more labyrinthine job, and the intent is to make clever use of spatial abstractions, akin to scuttling through the ductwork in Nakatomi Plaza.
The meatspace team, meanwhile, is far more likely to draw fire immediately, as they enter FCI headquarters. The reference movie scene for this is the lobby security at the end of the first Matrix movie.
Sortilege Incorporated is Jordan Peacock and collaborators. It began as a game design consultancy in 2018, and currently is a vehicle for running RPG events, particularly in the Twin Cities (see current listings here) and publishing adventures like this one.
We have a bunch of projects in the pipeline, including campaigns or adventures for Invisible Sun, The One Ring, Vampire: the Masquerade, D&D, The Expanse, Marvel Multiverse RPG, etc.
Getting the ball rolling with a relatively small and simple project will pave the way for the subsequent releases, and also to let you know we're here!
Final edits are being done on the manuscript. Artwork is all in process. Layout will tentatively begin March 8th, and the hope is to have things shipping by April 1st. Printer will take up to 7 business days, but is a five minute walk from our office.
Potential hiccup: We are negotiating a delightful bonus collaboration that may add a week or two if it goes through. Shipping by end of April seems like the conservative expectation in that event.
Speed Run is an independent production by Sortilege Incorporated and is not affiliated with Stockholm Kartell. It is published under the CY_BORG Third Party License.