Latest from the Creator
OneEyedWerebear
4 days ago
Project Deep-Dive: The Cheer Psychoactive Effects
The pair stared at the newest test subject, watching in anticipation of the effects of their designer drug. Countless years of pharmaceutical research and Christmas’s eff...
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OneEyedWerebear
12 days ago
First Stretch Goal Achieved!
Hello everyone! With your support we've passed our first stretch goal which brings two additions to Do You Fear What I Fear?: 1. Patches and Trinkets Fully customiz...
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OneEyedWerebear
19 days ago
Thank You - PROJECT FUNDED!
A huge thank you to everyone as we surpassed our funding goal on the first day. This crazy holiday module is happening! Please share the project and stay tuned for development ...
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PROJECT UPDATE
OneEyedWerebear
CREATOR
4 days ago

Project Update: Project Deep-Dive: The Cheer Psychoactive Effects


The pair stared at the newest test subject, watching in anticipation of the effects of their designer drug.
Countless years of pharmaceutical research and Christmas’s effects on the neurotransmitters in the brain had led to the development of Cheer: a seasonal-enhancement narcotic designed to radically stimulate the Christmas spirit.
The early effects were incredible. Test Subject 1305A-2 sprang into song, prancing around the test chamber whilst singing every festive jingle imaginable. As the concentration increased, the singing changed to decorating. The props planted in the test chamber were frantically shaped into a crude Christmas village, complete with makeshift tree.
Then the tipping point. 
Objects thrown, the speakers pumping Christmas music torn from the walls, a chair exploded against the chamber walls. In the frenzy Test Subject 1305A-2 began hammering his fists against the reinforced glass, creating long web-like cracks. The subject was screaming something unintelligible. Blood flowed freely from cuts in the subject’s arms as the assault on the window continued.
Figure 1 slammed a large red button to end the test, and several 1000 volts of electricity tore through the chamber. Test Subject 1305A-2 sparked and glowed.
Almost like a Christmas tree, Figure 2 thought.
“Damn, same as the others…,” Figure 1. “Should we postpone distribution to refine it further?”
“Just add a warning about overexposure,” Figure 2 replied. “Only a freak accident would cause effects like this.” 

***

The Cheer system in Do You Fear What I Fear? creates an escalating series of effects on the players as their exposure to the Cheer toxin builds. These effects all come Christmas-themed to help capture how they are affected. Here's a few examples from the module:


As players struggle against the effects of the neurotoxin, the rest of the station’s NPCs suffer from the toxin as well. This module outlines how the Cheer impacts each area and gives advice on how the other patrons' behavior changes.

Stay tuned as we dive into more aspects of the module and thank you for your support!

Check out more Mothership now live on Backerkit!


Jurassic Park meets Reality TV in Cretaceous Moon for the Mothership RPG. Your crew crashes on a moon-sized zoo of genetic engineers—can you escape? 

Featuring raptors, murderous robots, a quetzalcoatlus, and—of course—the fearsome Tyrannosaurus Rex, Cretaceous Moon will teach your players that Jurassic Park is no fun, family romp, but a sci-fi horror. You can slot this module into any campaign, so long as you're willing to destroy whatever ship your players are on. But don't worry—get the Kryoten shareholder offworld and he promises enough credits to buy a new and better ship to ply the stars. 



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PROJECT UPDATE
OneEyedWerebear
CREATOR
12 days ago

Project Update: First Stretch Goal Achieved!


Hello everyone!
With your support we've passed our first stretch goal which brings two additions to Do You Fear What I Fear?:
1. Patches and Trinkets
Fully customize your player character's loadout for the holiday season with a range of new Christmas-themed patches and trinkets.
2. Additional Artwork
With the additional funding, we're commissioning another piece of artwork for the module. We'll update you with a teaser once we receive the proof.
Next Stretch Goal:
At $2000, we're adding another pair of pieces to the module: A range of Christmas-themed improvised weapons and we're commissioning more art!
Thank you for your support, spread the word and, until next time, happy gaming!
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OneEyedWerebear
CREATOR
12 days ago
Bonus Content: Improvised Weapons, and Additional Art Commissioned!
Goal: C$1,538 / C$2,000
76%
We need C$462 more to reach this goal.
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PROJECT UPDATE
OneEyedWerebear
CREATOR
19 days ago

Project Update: Thank You - PROJECT FUNDED!


A huge thank you to everyone as we surpassed our funding goal on the first day. This crazy holiday module is happening!

Please share the project and stay tuned for development and teaser updates to preview the holiday horrors at the heart of Do You Fear What I Fear?

We're over halfway to our first stretch goal: adding holiday-themed Patches and Trinkets for your player loadouts, as well adding another art piece to capture that Christmas chaos. Let's see how far we can go!

Stay tuned.
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OneEyedWerebear
CREATOR
24 days ago
Once we reach 400 print copies, we'll upgrade our booklet printing quality!
Goal: 59 / 400
14%
We need 341 more to reach this goal.
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