Project Update: Blink. Grin. Gasp. Character animations are here!
It’s official: we’ve crashed through another big milestone, this time for our animation stretch goal! We can’t wait to bring our characters to life with blinking, emotions, and other small movements.
Of course, animation is just part of what makes a character feel really present. The other part of that will be language efforts! We're only $64 from our next stretch goal, which will let us hire voice actors to gasp, laugh, and maybe growl for the many characters of Drowned Lake.
If you haven’t backed yet, there’s no better time than now, because when we hit this next goal, we will reveal our first hidden stretch goal!
Of course, animation is just part of what makes a character feel really present. The other part of that will be language efforts! We're only $64 from our next stretch goal, which will let us hire voice actors to gasp, laugh, and maybe growl for the many characters of Drowned Lake.
If you haven’t backed yet, there’s no better time than now, because when we hit this next goal, we will reveal our first hidden stretch goal!
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