Project Update: Thank You for Bringing Sleepy Hollow to Life!
Dear Backers,
We did it! The Sleepy Hollow: Tabletop Roleplaying Game campaign has officially come to a close, and what an incredible journey it has been. Though we didn't unlock the Player’s Journal this time, rest assured, it will be created and released in the future—so keep your eyes peeled for more updates!
We want to extend a special thank you to all of you who supported this project, backed it, shared it with friends, and joined us on Discord to discuss this game. Your excitement and passion have brought Sleepy Hollow to life in ways we could never have imagined.
We also want to acknowledge some of the fantastic individuals and teams who helped make this possible:
- Alan Bahr at Gallant Knight Games, Monte Cook Games, DMDave, and so many other publisher friends who supported us along the way.
- A very special thanks to James M. Spahn for reading an early draft of the game and giving us an incredibly glowing review—it meant the world to us.
To the amazing team behind this project:
- Lucus Palosaari, my partner at Kids in the Attic—you’ve always been there to help manage the madness of my wild ideas, and I couldn’t ask for a better partner. Love you, brother.
- Geoff Gander, who probably thought this was going to be a simple editing job but ended up in the midst of the chaos. Your talent and commitment have made this game shine, and it’s always an honor to work with you.
Lastly, we’re going to be quiet for a bit as we work behind the scenes to ensure everything is ready to roll by the 15th of October. Stay tuned, because this is just the beginning—we can’t wait to get the game into your hands and see what eerie adventures you’ll create!
Thank you again for everything,
Kids in the Attic
Kids in the Attic
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