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We've been regularly playing Sleepy Hollow adventures for the past month and are recording some live play adventures and character set-up episodes for the Dugongs & Seadragons podcast. Several of our players are colonial reenactors/history nerds and one of the issues that has cropped up is that they would like a wider range of equipment at historically accurate prices - e.g. rifles would have been very, very expensive compared to muskets, and the prices in potters tavern are incredibly expensive! Also, suggestions for classes: apothecary, militiaman, blacksmith (with a bonus against fae), stalwart servant, burly farmer, fae-touched dreamer (with bonuses for perceiving creatures but slightly mad) Also a plea for "Lords and Ladies" (sinister fae), some cryptids (e.g. bigfoot/skunk ape, bunnyman) and "the black shuck" as monsters.