BackerKit FAQ

How does BackerKit crowdfunding work?

Crowdfunding is a collaborative way to bring ideas and projects to life. Project creators post their idea for a project, and backers pledge money to make the project possible. Backers get behind the scenes access and backer-only rewards, which can include exclusive products, special pricing, creative input, content, and more.

To become a backer, select a pledge level that features the reward(s) you would like to receive when the project is successfully completed and make your contribution.

All-or-nothing crowdfunding model: The creator sets a funding goal and a deadline to raise funds. If the project does not meet the goal by the deadline, backers credit cards are not charged and no money changes hands.

Crowdfunding projects can happen at various stages of the creative process. Make sure to check the estimated timeline of when rewards will be delivered. Project creators will keep you updated on the progress toward completion and delivery of your rewards.

Backing a crowdfunding campaign is not the same as purchasing an item from a store. When you back a campaign you are supporting the creation of something new. Rewards are almost always delivered, but are not guaranteed.

When will I be charged for my pledge?

Your payment method will not be charged right away. You will be charged for the amount of your pledge when the campaign ends and the project reaches its funding goal. You will not be charged if the campaign does not reach its funding goal.

What happens after the campaign is over?

The Creator will send out a survey that will ask you for more information about your pledge, your shipping information, additional items you may want to add to your pledge, and collect shipping fees if applicable.

The survey will be sent to the email address we have on file with your pledge.

Any additional payment will be charged when you complete your survey and confirm your order.

Project FAQ

What will the final physical version of Argumentation be like?

Argumentation: a game about how history works will be printed in standard tarot deck format. It will come in an attractive, shrink wrapped tuck box, and the cards will be 2.75in x 4.75in (7 centimeters by 12 centimeters). It will have 78 cards broken into the following categories: 36 question cards 18 historical framing cards 11 rules cards 4 citation and attribution cards 1 X card ... and 6 cards that are yet to be determined

What is Symposium: a game about asking questions?

Symposium: a game about asking questions was the last game Jason Walters created for High Rock Press. It is a Descended From The Queen storytelling card game in tarot deck format for 3-8 players, simulating a philosophical dinner party (or "symposium") in the classical style of the ancient Greek world and based on Plato's work of the same name, with some modifications to make it more accessible to a modern audience.

Who is High Rock Press?

High Rock Press is a Nevada based publisher of fiction and roleplaying games, mostly written by longtime game industry professional Jason Walters or his friends, and inspired by their prodigious imaginations. The company has a nearly twenty year history. It began as Blackwyrm Publishing; a partnership dedicated first to creating licensed Hero System material, then later branching to become a prolific fiction publisher. Later when Blackwyrm went out of business, Jason recreated the company, naming it after one of the most isolated and spectacularly beautiful locations in northwestern Nevada. When Hero Games temporarily ceased publishing new material, High Rock Press filled the void by publishing such works and Aaron Allston's Strike Force, Darren Watt's Golden Age Champions, and Champions Character Creation Cards. It then branched out to creating other roleplaying games, such as the ENnie nominated storytelling game At The Hand of an Angry God and the popular card game Symposium: a game about asking questions.

Do you have any experience running crowd funding project?

Yes, I (Jason Walters) have a considerable amount of experience running crowd funding projects. And what I have taken away from the experience is that the more you prepare, the better. Which is why Argumentation is nearly complete, needing only input from backers, a little more artwork, and some final graphic design touches before going to press. The quicker you get projects completed and out to their backers, the better!

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