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Get Ready for . . . Into the Dark (A DCC RPG adventure)

by Studio 9 Games

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You are a peasant tasked to excavate new construction. Suddenly the earth sinks in and foul vapors rise up, revealing a lost chamber. You have 3 hours to clear it out before the foreman seals you in! Torch in hand you descend . . . into the dark. This funnel is an orientation into the world of DCC RPG magic.

Foul vapors rise up from below.


Background—The Lost Prison of the Five

Ages ago a coven of five wizards captured, tortured, and taunted creatures, demons, and devils of the dark to learn untold arcane power. These discoveries were preserved in jars of living magic. The lab and its jailers faded in time, but the horrors they had captured seethed in rage awaiting a moment to escape. Now, a chance excavation has revealed the Lost Prison of the Five, and the secrets stored within.

The last of the Coven of Five


When Lord Haglamiir puts out a ìcall to serviceî locals know better than to withhold. You and other peasants are tasked to excavate a new foundationóexpanding his keep into a small castle. Work on the project is moving along when suddenly the earth sinks in and foul vapors rise up, revealing a long-forgotten chamber deep underground. You have three hours to clear it out before the foreman pours slag into the hole, sealing you in! Torch in hand you descend into what seems like a ancient root cellar . . . it turns out to be much more. 

You must go into the dark to discover of what ancient treasures (and nightmares) are hidden within!

Elder horrors await those who dare go . . . into the dark.

Are you willing to go into the dark?

or log in if you have an account.
Join 175 other people!

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