Wasteland Degenerates: Jumper Cable Edition, a [Cy_Borg] and [Mörk Borg]-compatible game of being miserable, radiated scvm!
by Scott C. McDonald
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Welcome to the Wasteland!
Get ready for the post-apocalyptic Cy_Borg variant that you've been waiting for! Like many gamers, I fell in love with the "rules light, heavy everything else" flail to the face that was Mork Borg, and when Cy_Borg came out, I felt like I truly found a game with just enough crunch to the rules to keep my interest while still being breezy enough to not give me a headache from managing a half dozen stat blocks at a time.
So I waited for my favorite genre, post-apocalyptic survival, to appear. When I didn't see a comprehensive treatment in the vein of Pirate Borg for swashbuckling or Vast Grimm for space horror, I figured it was time to throw my hat into the ring and give the world my own vision.
Enter Wasteland Degenerates: Jumper Cable Edition, a Cy_Borg variant where you play the worthless dregs of post-apocalyptic society going out and finding the supplies that make the world just that much more comfortable for the fortunate few who get to live in safe enclaves. You'll take on the role of road warriors, hellfire preachers, survivalists, scavengers, and former soldiers scouring the wasteland for treasures of the old world that will keep you alive just one more day.
The world before the fall of Wasteland Degenerates is familiar enough to use reference points from Mad Max vehicles to The Last of Us-style walled cities, but also far enough into the future to feature advanced technology, such as androids and reality-altering devices. Of course, you can (and should!) have a souped-up hot rod to ride the wastes in style; vehicles are an essential part of the game, and occupy half of the character sheet!
This edition does not elaborate on Miserable Headlines or Miseries, but you're welcome to use your favored 'Borg's system. The final game, when it comes out, will have a system of Cataclysms that make life more "interesting" for degenerates as they move towards the inevitable end.
This zine will be about 50 pages, at most, and is a fraction of what I've written for this setting.
I can't wait to share the apocalypse with you!
PRICING AND EXPECTED TERMS
The expected base pledge levels for this project are between $7.50 for a digital .pdf and $15 for a zine delivered to you; BackerKit will be used after the crowdfunding duration ends to handle shipping costs. There will be additional items, such as a character sheet pad, available for an added cost.
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