Can You Escape the Darkest Woods?

Discover why humanity has always feared the wilderness

by Monte Cook Games

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Will you find yourself alone in the dark? Will you find yourself cold and shivering? The promise of this discarded matchbox might not be light nor heat. But it contains a secret, and discovering the secrets of the Darkest Woods may well be key to surviving. Sign up to be notified of the campaign's launch, and you'll discover this box among your rewards. . .


Here, the woods sing. The sunlit leaves sigh, stroked by gentle breezes, their verdant shades accepting the first touch of autumn’s brighter crown. Here, the squirrel leaps from branch to branch, and the stag lifts its antlered head before bounding away through dappled light.

But go no further, friend.

Do not mistake the forest’s bounty for kindness. Do not think its shadowed depths are simply denser versions of these pleasant shallows. For to venture deeper is to wander into lonely realms. To become lost within the ancient chambers of the forest’s dark heart, where twisted and sinister things make their homes and even light struggles to find its way. To be hunted, not just by claw and fang, cold and hunger—but by primal horrors that lie, waiting and ravenous, and do not so much dwell within the forest’s uncaring depths as give them form.

You will be lucky, friend, to survive even the mundane cruelties of a place that cares so little for you. Luckier still to escape the designs of horrors and spirits that slither within the forest’s indifferent soul. And to find the paths that free you from the pillared maze? To emerge whole and unscarred? That would be luckiest of all.

Do not imagine the Woods, ancient and vast, will show you mercy. For the worst of these horrors are not simply inhabitants of the forests' depths. They are its soul; its being—its teeth.

And you are small and brief. The Woods do not care.

Discover why humanity has always feared the wilderness. 

Can your characters escape the Darkest Woods before they are consumed by them? To do so, they'll need to discover and master ancient, primal secrets and perhaps even fundamental truths... about themselves.

Mythic witches, horrific monsters, hateful spirits, cannibalistic cultists, and other dangers have always called the Darkest Woods home, but even the cruelty of the woods in winter, of a burning forest filled with charred ghosts, of a region haunted by things churned up in a flood, or of the  twisted inhabitants of the Backwoods test the mettle of any who find themself lost within its dusk-dark, twisted paths.



The Darkest Woods is a standalone TTRPG mega-adventure and setting in the spirit of The Darkest House, usable with any rule system. You can insert The Darkest Woods into any campaign—including (perhaps especially) the one you're playing right now. The characters drawn into its mysteries don't even have to all come from the same world, campaign, or game system.

So many dangers await. But the Woods don't care.
You are on your own.

Brought to you by the mind behind the horror masterpiece The Darkest House, The Darkest Woods is coming to your game soon.

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