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Welcome to Titmouse's very first fantasy boozin' and blazin' role-drinking game, where you can inhabit the inebriated alter-ego you never had the courage to show people sober!
So, what is this game, "Drunkards, Druggies, & Delinquents"?
There’s room for sober friends to play too. Chug a bottled water, eat sour candy, or do a set of chin-ups. Everyone can enjoy the incredible artwork, twisted characters, and absurd bestiary of Monsters that make Drunkards, Druggies, & Delinquents a truly one-of-a-kind experience and the perfect way to spend a night around the table rolling dice with friends.
What is Drunkards, Druggies, & Delinquents?
📍 UPCOMING: FINAL LIVESTREAM - NOV 8 at 6 - 8 PM PST
Join us as we countdown the closeout of our first ever BackerKit campaign & help us reach 100K before it's over!
Join us as we countdown the closeout of our first ever BackerKit campaign & help us reach 100K before it's over!
Welcome to Titmouse's very first fantasy boozin' and blazin' role-drinking game, where you can inhabit the inebriated alter-ego you never had the courage to show people sober!
So, what is this game, "Drunkards, Druggies, & Delinquents"?
Drunkards, Druggies, & Delinquents is an all new fantasy role-drinking game that combines tabletop rpg characters and combat with an easy-to-play drinking game that is simple for anyone to jump into, regardless of their experience playing RPGs. The whole thing has a killer old school aesthetic, printed with lots of black-light-reactive ink, and art from a wide range of super talented artists.
Instead of taking damage, you take sips (or puffs, or nibbles on your favorite edible...).
There’s room for sober friends to play too. Chug a bottled water, eat sour candy, or do a set of chin-ups. Everyone can enjoy the incredible artwork, twisted characters, and absurd bestiary of Monsters that make Drunkards, Druggies, & Delinquents a truly one-of-a-kind experience and the perfect way to spend a night around the table rolling dice with friends.
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"HOW TO PLAY" GAME OVERVIEW VIDEO
We’d guess that the average drinking game is a lot easier to play than the average tabletop RPG.
We want our game to be extremely easy to get into, so we designed Drunkards, Druggies, & Delinquents to be a lot closer to the drinking game end of the spectrum, without sacrificing some of our favorite aspects of RPG gameplay.
The whole game is built around playing with a single 12-sided die, which of course comes bundled with every copy of the game.
We’ve also included cards for all Classes, Items, Equipment, and Monsters, so you don’t need to constantly reference any rulebooks and can stay focused on play. However, we love the feeling of playing an old school pen-and-paper RPG, so we’ve done a lot of work to make this a gateway roleplaying game that may just convert your casual friends into classic tabletop diehards over the course of the night.
How To Play
"HOW TO PLAY" GAME OVERVIEW VIDEO
We’d guess that the average drinking game is a lot easier to play than the average tabletop RPG.
We want our game to be extremely easy to get into, so we designed Drunkards, Druggies, & Delinquents to be a lot closer to the drinking game end of the spectrum, without sacrificing some of our favorite aspects of RPG gameplay.
The whole game is built around playing with a single 12-sided die, which of course comes bundled with every copy of the game.
We’ve also included cards for all Classes, Items, Equipment, and Monsters, so you don’t need to constantly reference any rulebooks and can stay focused on play. However, we love the feeling of playing an old school pen-and-paper RPG, so we’ve done a lot of work to make this a gateway roleplaying game that may just convert your casual friends into classic tabletop diehards over the course of the night.
At the start of the game, players will fill out Character Sheets and get into their new personas as warriors, wizards, or whatever, but with a twist of being themed around drinking and smoking, naturally.
Then you’ll roll the d12 and summon Monsters based on the results. Each Monster has different attacks, and any damage taken by players becomes sips, puffs, or whatever vice you’ve chosen to enhance your game with. Players work together to kill the Monsters, nut then more Monsters appear, and the whole thing keeps going until everyone is so drunk that they stop to order delivery food and forget to start again until next time.
Then you’ll roll the d12 and summon Monsters based on the results. Each Monster has different attacks, and any damage taken by players becomes sips, puffs, or whatever vice you’ve chosen to enhance your game with. Players work together to kill the Monsters, nut then more Monsters appear, and the whole thing keeps going until everyone is so drunk that they stop to order delivery food and forget to start again until next time.
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Drunkards, Druggies, & Delinquents Classes are a twist on some of the character tropes you might find in old school RPGs, but drug-and-drunk-ified.
There are 12 Classes to choose from, some beer-themed, some booze-themed, some weed-themed, and a couple more just for the hell of it. You're sure to find a fit for your playstyle.
Classes
Drunkards, Druggies, & Delinquents Classes are a twist on some of the character tropes you might find in old school RPGs, but drug-and-drunk-ified.
Ever heard of a Barbarian? Of course you have. Well here you’ll find a Beerbarian. And also a Blazebarian. And also a Barbeerian. It’s all in good fun!
Each Class has base stats, a mix of Armor Class, two Attacks which are either melee or spell, a Special Skill, and a Unique Trait. You’re welcome to mix and match attacks, skills, and traits as you see fit, but if that’s too much work and you want to get playing, you can simply select a pre-rolled class and go.
Classes are generally evenly matched, and can be supplemented by Items and Equipment to cater to various play-styles. Want to do more damage or have more defenses? There are Items and Equipment for that, just read on. You’re also welcome to completely customize or invent new Classes as you see fit! We're not gonna stop you.
There are 12 Classes to choose from, some beer-themed, some booze-themed, some weed-themed, and a couple more just for the hell of it. You're sure to find a fit for your playstyle.
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In addition to picking a Class that you can identify with, you’ll be able to customize your character through choosing a selection of Items and Equipment to use in your session, all of which are accompanied by original artwork. Skillful players will see opportunities for unique team compositions and maximizing their effectiveness in Monster-killing, while casual players will appreciate a chance to play around with RPG-like character customization without being overwhelmed.
Items & Equipment
In addition to picking a Class that you can identify with, you’ll be able to customize your character through choosing a selection of Items and Equipment to use in your session, all of which are accompanied by original artwork. Skillful players will see opportunities for unique team compositions and maximizing their effectiveness in Monster-killing, while casual players will appreciate a chance to play around with RPG-like character customization without being overwhelmed.
Items are meant to be used once and discarded, and a special mechanic in the game that refreshes your supply of Items (and encourages healthy hydration) is available to all players. Items might give temporary buffs, create dynamic moments of team play, or clear particularly nasty Monsters from the battlefield.
Equipment acts as a permanent modifier to your character, which allows you to modify your playstyle and build on your character’s personal story. These weapons, bits of armor, and other accessories may make you stronger, luckier, or more resilient, but some equipment will also carry negative or unpredictable side-effects. Choose wisely, or don't! You're still gonna end up drunk, anyway.
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Nineteen horrible beasts, frightening ghouls, and disgusting creatures await you as you fight your way through a never-ending horde. (Plus, there's one nice one too. Gotta have at least one nice Monster, ya know?)
Bestiary (aka Monsters!)
Nineteen horrible beasts, frightening ghouls, and disgusting creatures await you as you fight your way through a never-ending horde. (Plus, there's one nice one too. Gotta have at least one nice Monster, ya know?)
Monsters are summoned through the roll of a 12-sided die, and each has a different set of stats that make them interesting to tangle with. As your game progresses, Monsters will begin to pile up and their different attacks and abilities will have cascading effects that will give each battle its own dynamic flow and create memorable moments for you and the rest of your adventuring party.
Every Monster in our bestiary has a ridiculous story behind it and is represented by a card of its own, with original artwork by old and new friends of Titmouse.
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You might think that creating a game all about drinking and smoking is just an excuse to party at work and call it "playtesting." Well, you're wrong! It's actually just an excuse to commission a bunch of really cool drawings of insane shit.
Artwork
You might think that creating a game all about drinking and smoking is just an excuse to party at work and call it "playtesting." Well, you're wrong! It's actually just an excuse to commission a bunch of really cool drawings of insane shit.
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UPCOMING - FINAL STREAM | CAMPAIGN CLOSE-OUT COUNTDOWN | FRIDAY, NOV 8 at 6PM PST
LATEST STREAM | MID-CAMPAIGN: CHARACTER DESIGN-A-THON | TUESDAY, OCT 29 at 6PM PST
DRUNKARDS, DRUGGIES, & DELINQUENTS LAUNCH PARTY | TUESDAY, OCTOBER 8 at 6PM PST
Livestreams
UPCOMING - FINAL STREAM | CAMPAIGN CLOSE-OUT COUNTDOWN | FRIDAY, NOV 8 at 6PM PST
LATEST STREAM | MID-CAMPAIGN: CHARACTER DESIGN-A-THON | TUESDAY, OCT 29 at 6PM PST
DRUNKARDS, DRUGGIES, & DELINQUENTS LAUNCH PARTY | TUESDAY, OCTOBER 8 at 6PM PST
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Shipping and taxes will be calculated and charged after the campaign!
Both shipping and taxes can be hard to predict and calculate up front, but we will do everything we can to get you the best rates available to us.
Shipping
Shipping and taxes will be calculated and charged after the campaign!
Both shipping and taxes can be hard to predict and calculate up front, but we will do everything we can to get you the best rates available to us.
- USA: $15-25+
- CANADA: $25-$65+
- WORLDWIDE: $35-$85+
*Some regions subject to additional VAT/Customs/Import Duties
*We reserve the right to cancel and refund any order we are not able to ship.
*Estimates are based on ONE Deluxe Edition of Drunkards, Druggies, & Delinquents
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We're excited to get this game into your hands as soon as possible! We're currently assembling final proofs of the game artwork, making final tweaks to the text, and working with production partners to ensure the best quality printing for the 100+ cards and components that come with each game as well as our add-ons. Because we're using a lot of black light reactive ink, we're going to take special care to ensure that it looks great under those specific lighting conditions as well as normal light.
NOVEMBER 2024
Campaign ends
DECEMBER 2024 - FEBRUARY 2025
Pre-Production and Verification
MARCH - JUNE 2025
Manufacturing
JULY 2025
Start shipping to backers
All dates are estimates and may be subject to change. All changes will be communicated via backer updates.
*Add-On Item designs are still WIP, but we're excited to finalize our designs. They're only gonna get sicker!
Timeline
We're excited to get this game into your hands as soon as possible! We're currently assembling final proofs of the game artwork, making final tweaks to the text, and working with production partners to ensure the best quality printing for the 100+ cards and components that come with each game as well as our add-ons. Because we're using a lot of black light reactive ink, we're going to take special care to ensure that it looks great under those specific lighting conditions as well as normal light.
NOVEMBER 2024
Campaign ends
DECEMBER 2024 - FEBRUARY 2025
Pre-Production and Verification
MARCH - JUNE 2025
Manufacturing
JULY 2025
Start shipping to backers
All dates are estimates and may be subject to change. All changes will be communicated via backer updates.
*Add-On Item designs are still WIP, but we're excited to finalize our designs. They're only gonna get sicker!
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Who is Titmouse?
If you made it this far, you are probably asking yourself: Who are the sick minds behind Drunkards, Druggies, & Delinquents?
Titmouse is an award-winning independent animation production company founded by Chris and Shannon Prynoski back in the year 2000. Titmouse is proud to have been the animation studio behind some of your favorite cartoons, with recent work that includes The Legend of Vox Machina, Star Trek: Lower Decks, Beavis and Butt-Head, Scavengers Reign, Tales of the Teenage Mutant Ninja Turtles, Big Mouth, and The Venture Bros.
Besides making cartoons, we love playing games, especially tabletop RPGs. We have a dedicated RPG room in our office, and have always been obsessed with games like the original Dungeons & Dragons by Gary Gygax.
Drunkards, Druggies, & Delinquents started as a special passion project in 2023 and has continued to evolve. We can't wait for you to join us on the next part of this epic quest!
Drunkards, Druggies, & Delinquents started as a special passion project in 2023 and has continued to evolve. We can't wait for you to join us on the next part of this epic quest!
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