Sleepy Hollow: A Tabletop Roleplaying Game of early 19th Century Folk Horror

Sleepy Hollow: A Tabletop Roleplaying Game of early 19th Century Folk Horror

Set in the eerie landscapes of early 19th-century New England, Sleepy Hollow: A Folk Horror RPG invites you to explore a world steeped in mystery, folklore, and dark secrets. Your decisions determine your survival with the fan favorite, Year Zero Engine.
Edit
$15,165 🎉
of $3,500 (USD) goal
578
backers

Get a Backer Train Started Start a Backer Train

Share the project to start a Backer Train Back the project to start a Backer Train

Ends on at .
Share

Share

Twitter

Facebook

Copy Link

Edit

Sleepy Hollow: A Tabletop Roleplaying Game of Early 19th Century Folk Horror









The Sleepy Hollow corebook is a complete and immersive folk horror role-playing game, fully equipped to transport players to the eerie world of 19th-century Sleepy Hollow. Utilizing the Year Zero Engine, this system is known for its intuitive mechanics and narrative-driven approach, allowing for a seamless and engaging gameplay experience. The game offers a rich blend of history, folklore, and horror, meticulously crafted to provide both depth and flexibility.

The corebook is divided into several detailed sections:

What’s Inside Sleepy Hollow?

Sleepy Hollow is a complete RPG experience, meticulously crafted with everything you need to immerse yourself in its chilling world. The corebook includes:
  • Introduction: Sets the stage for your adventures, introducing the themes and atmosphere of Sleepy Hollow.
  • Basic Rules: Provides the foundational mechanics of the Year Zero Engine, ensuring a smooth and engaging gameplay experience.
  • Character Creation: Guides you through building characters with rich backgrounds and unique traits, using thematic archetypes.
  • Archetypes: Details various roles such as the Wandering Minstrel, Hunter, and Village Youth, each with distinct abilities and stories.
  • Skills & Talents: Outlines the skills and special talents your characters can develop, enhancing their capabilities in the dark world of Sleepy Hollow.
  • Gear & Weapons: Describes the essential equipment, from everyday tools to food and lodging, that your characters will need to navigate their eerie encounters.
  • Conflict - Injury - Game Rules: Covers the mechanics for handling combat, injuries, and other conflicts that arise during gameplay.
  • The Village Sleepy Hollow Setting: Explore the haunted village, its landmarks, notable residents, and hidden secrets, providing rich context for your adventures.
  • Travel and Wilderness: Offers rules and guidance for traveling outside the village, including camping, hunting, and fishing in the treacherous wilderness.
  • Monsters/Encounters: Details the various creatures and adversaries that lurk in Sleepy Hollow, from supernatural horrors to mundane threats.
  • Starting Scenario: Includes a ready-to-play adventure to kickstart your campaign, featuring a cult's sinister plans during the Headless Horsemen festival.
  • Character Sheet: Provides a template for tracking your character's attributes, skills, and progress throughout the game.

Plus, keep an eye out for our bonus chapbooks, unlocked through stretch goals, which will expand on these elements and offer even more richness to your game. With these additional chapters, Sleepy Hollow ensures a fully immersive experience that captures the atmosphere and challenges of 19th-century New England.






"This is a wonderfully evocative game that is easily approachable for new gamers, doesn’t fall back on cookie-cutter design tropes, and remains loyal to both the fiction and the genre it helped create... It’s a game about slow burns, gut-wrenching reveals, unexpected discoveries, and what it means to have to face something truly horrific."

See what else James M. Spahn says about Sleepy Hollow with his early review!
https://jamesmspahn.substack.com/p/sleepy-hollow-by-kids-in-the-attic



Content Warning!

Sleepy Hollow is a folk horror RPG with intense and unsettling themes. The corebook contains:
  • Graphic violence
  • Dark, supernatural horror
  • Disturbing imagery and body horror
  • Ritualistic and occult practices
  • Psychological and emotional distress
  • Themes of isolation and despair
  • Death and mutilation

These elements are integral to creating the eerie and immersive atmosphere of Sleepy Hollow. The book includes guidelines for managing these themes in a way that suits your group's comfort level, but if these topics are distressing to you, we recommend that you approach the game with caution or consider alternative games.

The Team

Founded by industry veterans Rick Hershey and Lucus Palosaari, Kids in the Attic is a prominent TTRPG (Tabletop Role-Playing Game) company known for its innovative and imaginative game designs. With a shared passion for storytelling and game mechanics, Rick and Lucus bring decades of combined experience to their creations. Kids in the Attic specializes in crafting diverse tabletop experiences that range from whimsical adventures to chilling horror scenarios, catering to a wide audience of players who seek memorable and immersive gaming experiences. 

  • Written by Rick Hershey
  • Additional Content + Editing by Lucus Palosaari and Geoff Gander
  • Art + Design Rick Hershey and Public Domain


All PDFs/Digital Fulfillment and Print-on-Demand will be done through our partnership with Drivethrurpg.



If you believe that this project is not in compliance with BackerKit’s Community Guidelines or Terms of Service, you can file a report by sending a message via this link: Report this project