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The Dose Makes The Poison: a module for Mothership RPG

by And Tomorrow Games

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A missing scientist.

A decommissioned, art deco-styled pharmaceutical conference centre, now used for... other things.

Massive bounties.

Zero chance things will go wrong.

(3 truths 1 lie.)

The Dose Makes The Poison is a 12 page investigative 1-2 shot module for Mothership RPG for fans of Bioshock, Aliens and the evils of Big Pharma.

  • A 14 room space station to explore: something bad has happened here!
  • A corporate-espionage mystery for your PCs to piece together, and bounties that will make someone very rich, if they survive...
  • A simple to run scenario well suited to new players: minimal NPCs, fixed combat locations, and a simple 3 act structure to turn up the tension.
  • Creepy drugs.
  • A jaunty audio jingle for Hope’s Serum Biotonic - the true horror of this scenario!

--

If the day turns into night, but your shift has no end in sight, then you need:
Hope’s Serum!
If your gal’s given you the boot, or you’re troubled by your looks, then you need:
Hope’s Serum!
If backache is such a bore, or making rent’s a chore, or the devil on your shoulder’s got you down, 
One tiny little prick and you’ll just not give a s*** [you can’t say that!], forget those worries you’ll no longer fear ‘um.
And if you still feel lachrymose? 
Just take a second dose!
You’ve simply got to try:
Hope’s Serum!


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