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GAST: Horror Zine Collection & Publishing Startup

by Hatchlings Games

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Gast is two things:

  • It's a solo horror zine collection created by Rich & Kathryn Oxenham, Kat 'the Lore Mistress' and Josh Arklin.
  • And it's a crowdfund to establish Hatched Games, a publishing startup aiming to produce horror zines in "seasons", using a different tabletop RPG system (SRD) each time.

If that's something that sounds interesting, please join our Discord, where we'll post regular project updates, exclusive early content, and share our passion for horror with the community.




Gast is a small box game specifically constructed for a complete play experience, and comes in two editions:

  • The Standard Edition will include our trio of zines, a custom card deck, a journal, and a wooden six-sided die. If we unlock any guest writer stretch goals, backers can select one zine to add to their box.
  • The Deluxe Edition is jam-packed with extras, including a playing cloth for the card spread, a character meeple, an upgraded handmade d6 from UK artisan RuneFable, and something special we can't talk about until next year!







Preservation Tapes was originally a novel called Foxglove written by Rich during his MA degree in creative writing. The game will ask you to listen to cassette tapes left by your late Grandmother. In exchange for the deeds to her house, she'll ask you to perform taxidermy on a slowly rotting animal cadaver.

The materials for this task will not be easy to come by, and to find what you need, you'll have to explore the village of Ashchrist and its surrounding forest. But what else dwells beyond the treeline? And what is trying to stop you from restoring the animal?


Tand-Fé was originally a micro-RPG, written by Katrina for the 24 Word RPG Jam and inspired by folklore surrounding the Tooth Fairy, and the rather questionable decision made by parents to hand their children's teeth over to a member of the fair folk.

You, and your thirty two teeth, have made a bargain of Tand-Fé - and a strange, whiskered creature (is Tand-Fé its name? Or its price? You aren't sure...) emerges from the dark every night to play a simple game that hinges solely on the repeated flip of a new coin. Win, and your chosen request is granted. Lose, and your teeth and soul belong to the creature!



In Undersoil, you play a metal detectorist, hired by the museum curator to locate four artefacts from beneath the surrounding fields. One of these strange metallic objects rests in the surface of an ancient wooden door excavated decades ago, now propped up in the exhibition space. Even looking at it through a thick pane of glass sets your nerves on edge.

Digging up these artefacts starts to have a detrimental effect on the village and its inhabitants, but you can't afford to pass up this opportunity. How else will you pay for Sam's dog food? Maybe it's all in your head, anyway?



Hatched Games plan to publish zines in seasons, using a different system for each. Carta represents Season One of our plans, and then we'll shift to a new SRD for Season Two in 2026. We haven't selected which SRDs to explore in the future, but some frontrunners include Wretched & Alone by Chris Bissette, Breathless from Fari RPGs, and Anamnesis by Blinking Birch Games.

Though we’re initially focusing on folk horror projects, once we’re fully established, we’ll look to publish all subgenres of horror, and even zines designed for group play. We may even create an SRD specifically for Gast!

To keep the zines consistent and recognisable, the team at Hatched Games will follow a style guide to encompass cover art, interior illustrations, and layout. Where possible, we’ll collaborate with the same creatives across projects to ensure everyone’s work is easily recognisable.

Our overriding ambition is to make Gast feel like a shared universe, with an ancient and malevolent darkness at the heart of every game we publish. We want to create an original folklore as seen in productions such as The Magnus Archives and The Silt Verses.



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