Designed by Alan Gerding (Two Rooms and a Boom) and Andy Patton (Dead Last), published by Tuesday Knight Games (Two Rooms and a Boom, Mothership RPG, That's Not Lemonade), comes the unforgettable game that combines the classical game of Werewolf with hide-and-go-seek, Werewolf in the Dark!
The social deduction of Werewolf
Who among the villagers is the Werewolf?
During the daylight phase, vote to eliminate a player you suspect of killing others at night.
The childhood intensity of Hide-and-go-Seek
During the night phase, everyone hides in pitch black darkness.
The Werewolves can double tap you, eliminating you.
A never-ending night only the dead can cure!
Don't get too cozy in your hiding spot, as a Werewolf can win in a single night.
You must venture out and find a body to end the terrifying night phase.
Dozens of roles with unique abilities
Many different monster types.
Many different "villager" roles.
A third "Villain" faction spices up the game.
Everyone plays!
There is no need for a moderator!
Show up late or not sure you want to play? No worries. Simply take on the role of a "ghost" until it's your time to play.
Elimination is only the beginning!
Eaten by a monster? Eliminated by vote? No worries.
Everyone comes back as one of many different types of "ghosts" to enhance the game.