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Eyeball to Eyeball: The Cuban Missile Crisis, from game designers Ray Kimball and Kimberly A. Redding, is a live-action role-playing game that asks players to live out one of the most dangerous periods of the Cold War. The Cuban Missile Crisis marked the peak of a particularly dangerous phase of the Cold War; a misstep on either side could have led to mutual annihilation. Eyeball to Eyeball takes place simultaneously in the halls of power of Washington DC, Moscow, and Havana, while media and international figures jostle in New York. This game reinforces understanding of a diplomatic crisis at the height of Cold War hostilities, and is a quick-paced case study of the complex nature of modern governance. Even amid the ideological clashes of Cold War superpowers, smaller nations and non-state actors could and did influence international affairs in surprising ways.
Eyeball to Eyeballhas been played in colleges, service academies, high schools, and wargame conventions. Whether you’re looking for a classroom exercise to deepen student understanding of Cold War dynamics; a group development exercise in organizational engagement; or an engaging Cold War simulation/parlor LARP, Eyeball to Eyeballoffers a unique opportunity to relive and understand the past.
Credits Game Design: Ray Kimball and Kimberly A. Redding Graphic Design and Layout: Bold Pocket Press Experiential Simulation Design and Hosting: Mustard Square Project Management: Jonathan Truitt Proofreading: Jennifer Peterson
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