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The world of Akharon is not as it once was; techno-magic, and the emergence of new gods and species have reshaped every walk of life. Malicious forces gather within and around the Kingdom of Ire as her ageing demigod king nears death; if they are to survive they must break free from their enemies and forge new frontiers. Will you fight for your people's future?
The world of Akharon is not as it once was; techno-magic, and the emergence of new gods and species have reshaped every walk of life. Malicious forces gather within and around the Kingdom of Ire as her ageing demigod king nears death; if they are to survive they must break free from their enemies and forge new frontiers. This is a setting that leans heavily into themes of exploration, action and natural vs civilisation, with a dash of politics and a hope for a better future.
Following in the footsteps of Fragged Empire 2, the 2nd edition of Fragged Kingdom has improved on the 1st edition in every way! The timeline of the setting has been moved forward 200 years, with the world of Akharon now including numerous emerging civilisations, new gods - such as the goddess of life and death, Nijin and Jinin, who have taken the place of the now dead Neph - new monsters and new lands to explore.
Character, Combat and Camp sheets.
The rules for 2nd edition are slimmer andmore intuitive while also increasing the depth of your options. Fragged Kingdom 2 will play much like Fragged Empire 2, but with a greater focus on melee combat, magic, camp rules to in-place of a spaceship and momentum rules in-place of munitions.
Fragged Kingdom 2 has a greatly expanded list of PC and NPC species:
8 core PC species (including the new Creet and Dracim).
6 supplemental species (including Dryads, fey-like Elves, Lycans and Dhampir).
19 core NPC species (including Children of Pol, Chompers, Giants and Slime).
5 powerful species (including Angles, Dragons, Deities, Jinn and Vampires).
Your party will also create a Camp, where you must select your mode of transportation, gather equipment and possibly even recruit supporting NPCs.
Techno-magic witches!
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