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Serenissima Obscura – Setting Guide & Modular Adventure

by Vortex Verlag

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From the creators of The Straight Way Lost.

Another fabulous TTRPG setting guide with modular adventures. 


Welcome to Venice, the mystic center of the magical renaissance with its splendid palaces, intricate conspiracies and dark secrets. 

Below the surface of this most serene of all cities, an old evil has dreamed up a nightmare that seeps into the mundane and threatens to consume life as we know it.



▶︎ The massive setting guide details life in this most mysterious of all cities and offers a ton of information about the historical and mystical background of the Magical Renaissance in 1507.

▶︎ 28 gripping adventure modules are set in a dark version of Venice and focus on investigation and horror. Combine them to create a massive campaign, or use them independently for shorter sessions!

▶︎ Large parts of the setting guide as well as the adventure modules are system-agnostic, and may be therefore used with whatever system you like best. Serenissima Obscura includes stats and rules for 5e and – depending on the enthusiasm of our backers – we will add compatibility with Ars Magica and another system as Stretch Goals.

▶︎ Stunning street maps, battle maps, an extra player's guide and more add-ons enrich your roleplaying experience.

▶︎ Coming in PDF and offset print, Serenissima Obscura is lavishly illustrated detailing locations, monsters, NPCs and situations.


Illustration by Simone Tammetta



Amazing Maps

▶︎ Serenissima Obscura includes 2 large street maps of Venice and its shadow, as well as 6 detail maps for the sestieri. All the city quarters are fleshed out with specific descriptions, additional story hooks, NPCs and locations.

▶︎  The street-maps are in the book, but you can also buy large-scale digital or print versions to be used by your players. These versions are cleaned of "secret" locations so that you don’t give away all the information at a glance!

▶︎ We also offer 4 large scale battle-maps specifically designed for our setting as an add-on. Believe us: they are absolutely worth it!




Zooming in: Setlets and Campaign Frames

▶︎ Follow the classical approach of a group of adventurers from different ways of life, or try out another game style:

▶︎ We present more than a dozen of campaign frames and setlets to organise the group in sub-settings that are either historically accurate or based on our mystical background.

▶︎ Among them are: the Convent, the Trouser Club, the Arsenalotti, Henchmen of the Ten, Servants of the Stone, Signori de la Notte and Diplomats & Dungeons. If we get enough support for Ars Magica compatibility, we are going to add a covenant as one of the setlets.

▶︎ All campaign frames come with story hooks and a set of protagonists, that you can either use as NPCs or inspiration for player characters. Even more adventure options! 

Illustrations by Mark Smylie



Freedom of Choice: Delve into Horror and Mystery 

▶︎  Are you looking for absolute freedom to play, or do you need a little more guidance? Our setting guide and adventure modules allow for a multitude of ways that your game can unfold.

▶︎ Create your own adventures inspired by the setting guide, the many personages and the adventure hooks that we have included in it!

▶︎  We present 28 adventure modules. These sections of 2-8 pages refer to a specific event or situation, a protagonist, a location, a monster, a concept, or an entire sub-plot. Use them independently or alongside one of the bigger story arches in Serenissima Obscura.

▶︎ Depending on your preferences, you can either focus on investigation in historical Venice or explore the dark shadow of the city. You may even choose a dungeon-like play-style. Or you combine everything into one long campaign. You are the master of your game!

Illustrations by Anton Vitus & Simone Tammetta



Monsters, Monsters Everywhere

▶︎ Both the setting guide and the adventure modules are filled with fascinating and monsters and original villains – all of which can be confronted in the course of the campaign or used independently.

▶︎ All opponents come equipped with full stats blocks for 5e and – if we get enough support from the community – for Ars Magica and another system.

Illustrations by Simone Tammetta and Anton Vitus




Play new Classes and Species

▶︎ Discover the Children of the Lagoon, the Merchant, the Gonne Slinger and other character creation options tailored to the historical and mystical setting. All come with new powers and full background information.

▶︎ Depending on the enthusiasm of our backers, we will convert these new character options into the other systems, that you have unlocked!

▶︎ For super convenient use, Serenissima Obscura comes with an extra player's guide that also includes classes and species from The Straight Way Lost. The philosopher, artist and courtier, the nephilim and half dwarves wait for you!

Illustrations by Margaux Carpio

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