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HOLLOWS - TTRPG Boss Fights Done Right

Plunge into the nightmare realms of Hollows and slay other people's personal demons. Hollows' unique tactical combat system allows for dynamic positioning and tactical gambits, and makes combat spectacular.

Get yourself ready to pledge on launch day. Sign up to join BackerKit or Log In to check if you are ready.
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Latest from the Creator
Chant (Hollows Producer)
5 days ago
Post-Campaign Update 6: Storms and New Eras
Hello backers!  This is the final update of 2024, and headline: everything’s going roughly to plan.  TIMELINES Last month I said there was potentia...
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Chant (Hollows Producer)
about 1 month ago
Post-Campaign Update 5: Presidents, Kings, and other Wretchedness
Hello backers!  This month’s update is rich with new material, but also we’ve got to talk about politics a bit. We’ll do that first and get it out of the way....
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Chant (Hollows Producer)
2 months ago
Post-Campaign Update 4: Islands and Art
Hello backers!  We’re ushering in October with planchettes, wolves, sinking islands, and… pigs, which despite not being a stereotypically Halloween-y beast are grea...
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Chant (Hollows Producer)
3 months ago
Post-Campaign Update 3: DIY Hollows and New Words
Hello again!  How time flies when you’re making myriad self-contained worlds of amplified anguish and muted hope. The short version of this update is that we’re progressing nic...
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Chant (Hollows Producer)
4 months ago
Hollows: Exploration
We, as a team, have an unwholesome level of excitement for Hollows’ combat. Really, it’s sickening. We’re a bloodthirsty bunch. But it’s only a slice of what you can do in Hollo...
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Chant (Hollows Producer)
4 months ago
Hollows Factions: the House
This country is built on our bones. Labour made The Isles strong. The Empire couldn’t have existed without mills, shipyards, factories and foundries, and the owners and workers...
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Welcome, Hunter. 

You’re one of us now. Think of this place as your Refuge. You’re safe here. Maybe only here. 

Really though, welcome to the Launch Party, which is more of a place than an event. Once you've followed the project, this is the place to come for: 

  • Updates on how the creation of Hollows is going – possibly including some sneak peeks of prototypes and design ideas
  • Blog posts about the design process
  • Announcements about our streams – watch us play Hollows, and in some cases design bits of it live

It’s also the best place to ask us questions about Hollows… and we’ll be doing the same, posting polls to find out about features you want to see and topics you want to know more about. 

When you follow the project, we'll email you the Hollows Quickstart, The Sins of Grisham Priory (or you can pick it up here). It’s got trimmed-down rules, pre-generated characters and a whole scenario – a Hollow – for you to Hunt a loathsome Entity through.

The Reliquary Beast | Sam Lamont/moonskinned

Pick up the Hollows Quickstart here!